Chapter 4 Is finally here! The story continues and issues are addressed, let hop into the patch notes!
New Stuff:
- added new chapter to the story including:
- 5 new levels
- new enemies
- new cutscenes
- new boss battles
- and more!
- implemented speedrun mode for Chapter 4
- added 5 new collectables to find
Fixes:
- fixed UI issue not correctly displaying missile charge percentage
- fixed a few scripts that were having edge case errors
- fixed boat trail not being constant
- fixed some miscellaneous script edge case errors
- fixed issue where getting hit by a missile would instantly kill the player
- fixed missing hitbox on drone
- fixed missing hit box to allied helis
- optimized enemies to be more performant
- optimized player controller
- optimized several other particle effects
- optimized waypoints
- reworked bullet casings to be more performant
- backend changes to the music system to prevent issues with songs not playing
Additional Changes:
- updated weak vent model
- added script to randomize the text on shipping containers
- improved AI collision detection
- changed name of chapter 3 boat in customization
- reduced the drones health
- changed UI for objectives that only had 1 target
With that it wraps up the patch notes! I hope you all enjoy chapter 4 it was a blast to make, I'll throw out a little teaser before I go! The story isn't over yet! Keep an eye out for news on what comes next!
Enjoy Chapter 4!
- Ty