Bevel input update with Balance adjustment

Fight of Gods

Your prayers have been answered! For the first time ever, gods, holy spirits and mythological characters from around the globe and throughout history will clash in an explosive 2D fighter where the entire world is at stake!

[img]https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/28266235/45a9f80845256369562d1c36d9da4f6a63b99107.png[/img] [b]Hello Fighters![/b] We have heard some fighters mentioned that with no bevel input could affect their performance during the fight. We heard you! So, there you go! now fight of gods support bevel input so your input on Godracter moves should be more accurate than ever!! We have also updated Hot-Plugging function, which means you can change controller during the game, no more restart because of this issue. More update detail below, thank you all once again and please keep support us! [b]*The input of all the moves remain the same but the input list of each Godracters will be change in the next update*[/b] Best Regards, Digital Crafter Team Fight of Gods Twitter:https://twitter.com/FightOfGods Fight of Gods Facebook: https://www.facebook.com/FightofGods Digital Crafter Twitter: https://twitter.com/Digital_Crafter Digital Crafter Facebook: https://www.facebook.com/digitalcrafter *************************************************************************** Updated input with bevel (down-forward, down-backward, up-forward, upbackward), all move input command updated. Updated Hot-Plugging function. Can change controller during the game. Fixed the gameplay time speed bug. Updated online mode UI with roll back mechanism. Characters will return to idle when KO or timeup. Adjusted jump force and distance of all characters. Adjusted the hit in same frame. Increase throw miss recovery time. Added throw tech buffer with normal throw. Adjusted all projectile hit box size. Jesus 623LMH blending time adjusted. Jesus 6M hit stun decreased. Jesus 412 LMH counter hit box enhanced. Sif fixed the 2L > 236LMH, 2L 623LMH casting accidently when hit confirm. Anubis JL hit box enhanced. Anubis fixed the 2L chain move casting accidently when hit confirm. Moses fixed the 2L chain move casting accidently when hit confirm. Guan Gong fixed the wrong side bug when super hit. Guan Gong HP decrease. (1025 > 1000) Guan Gong added hurt box on his weapon. Guan Gong walking speed decreased. Guan Gong 5M, 2M start frame increased, shrink the hit box range. Guan Gong 2H damage increased. (30 > 50) Guan Gong JMH start frame increased, shrink the hit box range. Guan Gong 214LMH hit stun, block stun decreased. Guan Gong 214LMH start frame increased, animation speed decreased. Guan Gong 5H damage decreased (55 > 50), push force and block stun decrease. Guan Gong 6M hit stun decreased. Guan Gong 236LMH can not cancel when be blocked. Guan Gong 5H increased air push force. Odin JMH start frame increased, shrink the hit box range. Odin 5MH, 2M shrink the hit box range. Odin added hurt box on his weapon. Freyja added hurt box on her weapon. Athena added hurt box on her weapon. Lamia 6M hit stun decreased. Buddha foot hurt box enhanced.