Don’t Starve is an uncompromising wilderness survival game full of science and magic. Enter a strange and unexplored world full of strange creatures, dangers, and surprises. Gather resources to craft items and structures that match your survival style.
[img]{STEAM_CLAN_IMAGE}/4434400/be607ee2707f79006e3de23986d071d3af165cc2.jpg[/img]
[h1][b]Quality of Life Update[/b][/h1]
The acronym in parentheses at the end of each change/bug fix refers to which DLCs this change/bug fix is applied to:
[list]
[*]Base: the vanilla game, no DLCs.
[*]RoG: Reign of Giants.
[*]SW: Shipwrecked.
[*]HAM: Hamlet.
[*]ALL: all of the above.
[/list]
[h1][b]Additions:[/b][/h1]
[list]
[*]New item: the Seed of Ruin. It can be obtained by defeating the Ancient Guardian (ALL).
[list]
[*]Existing worlds where the Ancient Guardian is already dead will have a Seed of Ruin appearing somewhere in the ruins.
[/list]
[*]The Water Beefalo will now have adorable offspring! (SW).
[*]New craftable: the Nightmarish Bird Whistle (HAM).
[*]New Crock Pot recipe: the Meated Nettles, an antihistamine food made with meat! (HAM).
[/list]
[h1][b]Changes:[/b][/h1]
[list]
[*][h2][b]Non-gameplay changes (ALL):[/b][/h2]
[list]
[*]The mouse wheel can now be used to browse the mods in the mods screen.
[*]Chest and Bundle Wrap UI have better quality now.
[*]A new integrated backpack layout can now be enabled in settings.
[*]Scrolling through the world customization screen and mod configuration screen now no longer shows half of the items on the previous page.
[*]The maximum number of save slots has been increased to 10.
[*]A "don't show this again" check box has been added to the “mods enabled” warning screen. Check it if you don't want the warning to appear anymore!
[*]Background images will now be shown on the loading screen.
[/list]
[*][h2][b]Gameplay changes:[/b][/h2]
[list]
[*][h3][b]World (ALL):[/b][/h3]
[list]
[*]Setting resources to “More” or “Lots” in the world customization no longer spawn them outside the biome they should spawn.
[*]Hound and Crocodog waves will occur less frequently as the days go by.
[*]World hopping will not update mob attack wave timers with the time spent outside the world anymore.
[list]
[*]That is, traveling between worlds won't force a wave of hounds/crocodogs/etc to spawn if you're outside the world for a while.
[/list]
[*]The caves world generation has been changed to have fewer bridges that lead nowhere.
[/list]
[*][h3][b]Utility / Interface (ALL):[/b][/h3]
[list]
[*]Items can be stacked on the active item.
[*]Items within a container (chests, etc) can now be used when crafting.
[*]Now It’s possible to drop items directly from the inventory/container using the "Force Container (mod)" key, left shift by default, and the right click.
[*]The dusk ambient light is brighter now.
[*]All trees now have minimap icons for their burned and stump versions.
[/list]
[*][h3][b]Tweaks:[/b][/h3]
[list]
[*]Character-exclusive items crafted by Wigfrid, Wickerbottom and Woodlegs will no longer disappear when switching characters (ALL).
[*]Decreases the volume of the WX-78's overcharge sound (ALL).
[*]Worm Holes, Catcoons, Electric Isosceles, End Well, Pew-matic Horn and Navigadget now accept any item (ALL).
[*]Many structure’s breaking sounds have been adjusted to match their materials (ALL).
[*]Cactus Spike, Doydoy Feather, Blueprints, Lotus Plant and Stinger are now burnable (ALL).
[*]Caged birds now accept raw monster meat and refuse cooked eggs (ALL).
[*]Turfs can be stacked up to 20 now (ALL).
[*]Increased the number of uses for the Tent and Siesta Lean-to to better reflect their crafting cost (ALL).
[*]The damage absorbed by armors is no longer limited to its current durability. 1% and 100% durability will absorb the same damage points (ALL).
[*]Dragoon Egg now has a chance to drop obsidian (SW).
[*]Rawling is no longer burnable and is now considered an unrecoverable item (SW).
[*]The Slot Machine now only drains sanity on use (SW).
[*]The Sea Worther now floats (SW, HAM).
[*]Sea Chest has a new placement animation (SW, HAM).
[*]Strong winds will no longer pick up flowers (SW, HAM).
[*]The Brain of Thought will not be consumed if the player already knows the crafting recipe (SW, HAM).
[*]When a Worker Pigman dies before fixing the broken structure it was supposed to, a new Worker will spawn after a while and not instantly, as it was (HAM).
[*]Topiaries and Hedges are now burnable and have a leafs effect when hammered (HAM).
[*]Hippopotamoose Antlers can now be stacked (HAM).
[*]Waves now collide with Lily Pads (HAM).
[*]Claw Palm Sapling is now an item instead of a structure (HAM).
[*]Vortex Cloak no longer prevents stunlocking when at 0% durability (HAM).
[*]Mant Mask durability is now consumed by wearing it, like the Mant Suit (HAM).
[*]Lamp Post will not turn off when placed in caves (HAM).
[*]The Glommer's Flower can no longer be stored in the Root Trunk (HAM).
[/list]
[*][h3][b]New Mechanics:[/b][/h3]
[list]
[*]The Lazy Forager can now be refilled with Nightmare Fuel (ALL).
[*]Tree saplings and crops can now be dug up with a shovel (ALL).
[*]An animation used when setting things on fire with the torch and lighter has been added (ALL).
[*]Non-Endothermic Campfires and Fire Pits will now drop a charcoal when the fire goes out, if it was fueled to the max stage (ALL).
[*]Most burnt trees now have a chance to occasionally drop a charcoal, and all burnt trees now have a chance to drop an extra charcoal when chopped down (ALL).
[*]Krissures can now be removed using coconades explosion (SW).
[*]Yaarctopus accepts a new recipe and has new common loot (SW).
[*]The Sea Yard can now repair the boat without the player being in it (SW, HAM).
[*]The Tar Extractor will pile up the produced tars if the player is away (SW).
[*]The Tar Lamp can now be refilled with tar (SW, HAM).
[*]The Living Artifact is now able to break Obsidian Rocks and Dragoon's Dens with its special attack (HAM).
[*]Cloth's Blueprint and Bamboo have been added to Smashing Pot loot (HAM).
[*]Particulate Purifier now prevents the Hay Fever (HAM).
[*]Stone Slabs will regenerate their loot over time (HAM).
[list]
[*]Older worlds will have their Stone Slabs restocked.
[/list]
[*]Shears can now be used to efficiently hack bamboo and vines (HAM).
[*]Trawl Net will collect a different set of items when used in Lily Ponds (HAM).
[*]Items made from iron can now be smelted in the Smelter (HAM).
[*]Dark Tatters can now be used to efficiently refuel the Vortex Cloak (HAM).
[*]Oincs now drop in their higher value versions, when possible (HAM).
[*]Wilba will now drown when transforming into Werewilba while on a boat (HAM).
[/list]
[/list]
[*][h3][b]New Crock Pot ingredients:[/b][/h3]
[list]
[*]Batilisk Wing, Raw Birchnut, Leafy Meat and Rainbow Jellyfish.
[/list]
[*][h3][b]The following items have had their stats changed:[/b][/h3]
[list]
[*][b]Pick/Axe:[/b] has more uses, does more damage (ALL).
[*][b]Thulecite Club:[/b] has more uses (ALL).
[*][b]Star Caller's Staff:[/b] the Dwarf Star stays longer (ALL).
[*][b]Insulated Pack and Sea Sack:[/b] has more slots, are no longer burnable (RoG, SW, HAM).
[*][b]Tar Suit:[/b] lasts longer, can be repaired with tar (SW).
[*][b]Windbreaker:[/b] increased water resistance (SW).
[*][b]Quackering Ram:[/b] more uses, less damage, added cooldown (SW, HAM).
[*][b]Snakeskin Jacket:[/b] increased water resistance (SW, HAM).
[*][b]Fancy Helmet and Tin Suit:[/b] increased defense, decreased movement penalty (HAM).
[*][b]Weevole Mantle:[/b] increased defense, added water resistance (HAM).
[*][b]Vortex Clock:[/b] has more slots, less sanity drain, cheaper repair (HAM).
[*][b]Bramble Husk:[/b] increased defense, increased durability (HAM).
[*][b]Thunderhat:[/b] lightning strikes consume less durability (HAM).
[/list]
[*][h3][b]Crafting recipes changes:[/b][/h3]
[list]
[*]Changed the position of the Bundle Wrap crafting recipe to be near the top (ALL).
[*]Insulated Pack, Bat Bat, Marble Suit, Potted Ferns, Thunderhat and Cat Cap cost less resources now (ALL).
[*]Rabbit earmuffs no longer need a Science Machine to prototype (ALL).
[*]Tar Extractor and Sea Yard now require the Alchemy Engine to prototype (SW).
[*]Boat Torch can be crafted in Hamlet (HAM).
[/list]
[*][h3][b]These items/structures now drop items when hammered/deconstructed:[/b][/h3]
[list]
[*]Spiderhat, Palace's Watch Tower, Swinesbury Academy, Farm House, Quarry Lodgings, Mandrake Hill and Intricate Topiary.
[/list]
[*][h3][b]Creatures changes:[/b][/h3]
[list]
[*]The Ancient Guardian fight has been redesigned (ALL).
[*]Batilisks now drop Batilisk Wings more frequently (ALL).
[*]Bees and Killer Bees now need to be closer to their targets to hit them (ALL).
[*]Tallbirds without a nest will now make a new nest, but only on rocky, dirt or magma turf (ALL).
[*]Changed the time for Tallbirds to lay a new egg to be more inline with other food sources (ALL).
[*]Shadow Hands (the campfire stealing hands) no longer trigger spider creep (ALL).
[*]Deerclops’s attack area more accurately reflects the FX (RoG, SW, HAM).
[*]Dragoons now drop Dragoon Hearts more frequently (SW).
[*]Fire Packim Baggims now no longer attacks monster mobs, and instead helps the player by attacking their target (SW).
[*]Snakes and Flup can now be trapped (SW, HAM).
[*]Adult and teen Doydoys will now float when dropped over water (SW, HAM).
[*]Nightmare creatures, Ghosts and companions no longer trigger traps in Hamlet ruins (HAM).
[*]Rabid Beetles, Vampire Bats and Royal Guards are now susceptible to the Deep Rainforest poisonous gas (HAM).
[*]City pigmans now walk home during the dusk, preventing them from getting stuck in walls (HAM).
[*]The Worker pigman will no longer spawn to repair player built structures (HAM).
[*]Bees and butterflies are now affected by the Bug B'Gone's poison cloud (HAM).
[/list]
[*][h3][b]Hamlet's economy changes (HAM):[/b][/h3]
[list]
[*]Platapine Quills are now tradable with the Collector Pigman.
[*]Hippopotamoose Antlers are now tradable with the Hunter Pigman.
[*]The Trawl Net Blueprint can now be purchased in the Tinkerer's Tower.
[*]Sewing Kits can now be purchased in the Sow's Ear Hat Shop.
[*]Ice staff, Red staff, Chill amulet, Glow Berry and Down Feather had their price reduced in Hamlet shops. Gears and Halberd had their price increased.
[/list]
[/list]
[h1][b]Bug Fixes:[/b][/h1]
[list]
[*][b]Art fixes:[/b]
[list]
[*]Fixed a misplaced bubble in some Quacken animations (SW).
[*]Fixed Willow's missing dark eye circle when sailing (SW, HAM).
[*]Fixed Wimpy Wolfgang face position when sailing (SW, HAM).
[/list]
[*]Fixed Abigail not despawning when hit by Wendy (ALL).
[*]Fixed being able to use the bug net while riding a beefalo (ALL).
[*]Fixed Beefalos losing aggro too quickly (ALL).
[*]Fixed Splumonkey Pods shaking while burned (ALL).
[*]Fixed plants playing the barren animation transition even though they are already playing the barren animation (ALL).
[*]Fixed some missing world customization texts (ALL).
[*]Fixed boomerang sometimes stopping in mid-air when dropped (ALL).
[*]Fixed Water Beefalo walking over water (SW).
[*]Fixed the Tiger Shark staying invincible in some cases (SW).
[*]Fixed picking up mussels from the ground using the long animation (SW).
[*]Fixed Wilbur, while running, showing the hand equipment in his tail when he shouldn't (SW).
[*]Fixed Quackering Ram not breaking Coral Reefs that had the mineable part mined by it (SW).
[*]Fixed Sandbag's placement grid when outside Shipwrecked (SW, HAM).
[*]Fixed being able to place aquatic structures too close to each other (SW, HAM).
[*]Fixed floating Abigail's Flower animation being frozen (SW, HAM).
[*]Fixed physical attacks poisoning the player, despite doing damage to the boat (SW, HAM).
[*]Fixed manure sometimes not visually floating correctly (SW, HAM).
[*]Fixed traveling between worlds not dropping special items from backpacks (SW, HAM).
[*]Fixed Werebeaver drowning animation not playing correctly (SW, HAM).
[*]Fixed the Hay Fever overlay appearing immediately on the first Hay fever (HAM).
[*]Fixed Webber's inspection lines for Vortex Cloak and Dark Tatters inverted. (HAM).
[*]Fixed Sandbags and walls blocking passage when broken and in interiors (HAM).
[*]Fixed Sandbags blocking passage when broken after save-load (HAM).
[*]Fixed a wrong compatibility text on the mods screen (HAM).
[*]Fixed the Key to the City crafting tab constantly disappearing when the item was in backpacks (HAM).
[*]Fixed missing floating animation for "Pig Skin?" (HAM).
[*]Fixed Gnats making their nest over water (HAM).
[*]Fixed Vipers losing aggro on water targets (HAM).
[*]Fixed the player walking awkwardly when trying to enter a door in interiors (HAM).
[*]Fixed Hippopotamoose’s freeze effect not fitting their model (HAM).
[*]Fixed an issue with irreplaceable items stored in the Root Trunk before the update dropping at world origin (HAM).
[/list]
[h1][b]Notes for Modders:[/b][/h1]
[list]
[*]A new function: RegisterInventoryItemAtlas is now available in the mod environment.
[/list]