[Beta Update - PT II] Quality of Life Beta Available Now!

Don't Starve

Don’t Starve is an uncompromising wilderness survival game full of science and magic. Enter a strange and unexplored world full of strange creatures, dangers, and surprises. Gather resources to craft items and structures that match your survival style.

[img]{STEAM_CLAN_IMAGE}/4434400/be607ee2707f79006e3de23986d071d3af165cc2.jpg[/img] [h1][b]Quality of Life Update[/b][/h1] The acronym in parentheses at the end of each change/bug fix refers to which DLCs this change/bug fix is applied to: [list] [*]Base: the vanilla game, no DLCs. [*]RoG: Reign of Giants. [*]SW: Shipwrecked. [*]HAM: Hamlet. [*]ALL: all of the above. [/list] [h1][b]Additions:[/b][/h1] [list] [*]New item: the Seed of Ruin. It can be obtained by defeating the Ancient Guardian (ALL). [list] [*]Existing worlds where the Ancient Guardian is already dead will have a Seed of Ruin appearing somewhere in the ruins. [/list] [*]The Water Beefalo will now have adorable offspring! (SW). [*]New craftable: the Nightmarish Bird Whistle (HAM). [*]New Crock Pot recipe: the Meated Nettles, an antihistamine food made with meat! (HAM). [/list] [h1][b]Changes:[/b][/h1] [list] [*][h2][b]Non-gameplay changes (ALL):[/b][/h2] [list] [*]The mouse wheel can now be used to browse the mods in the mods screen. [*]Chest and Bundle Wrap UI have better quality now. [*]A new integrated backpack layout can now be enabled in settings. [*]Scrolling through the world customization screen and mod configuration screen now no longer shows half of the items on the previous page. [*]The maximum number of save slots has been increased to 10. [*]A "don't show this again" check box has been added to the “mods enabled” warning screen. Check it if you don't want the warning to appear anymore! [*]Background images will now be shown on the loading screen. [/list] [*][h2][b]Gameplay changes:[/b][/h2] [list] [*][h3][b]World (ALL):[/b][/h3] [list] [*]Setting resources to “More” or “Lots” in the world customization no longer spawn them outside the biome they should spawn. [*]Hound and Crocodog waves will occur less frequently as the days go by. [*]World hopping will not update mob attack wave timers with the time spent outside the world anymore. [list] [*]That is, traveling between worlds won't force a wave of hounds/crocodogs/etc to spawn if you're outside the world for a while. [/list] [*]The caves world generation has been changed to have fewer bridges that lead nowhere. [/list] [*][h3][b]Utility / Interface (ALL):[/b][/h3] [list] [*]Items can be stacked on the active item. [*]Items within a container (chests, etc) can now be used when crafting. [*]Now It’s possible to drop items directly from the inventory/container using the "Force Container (mod)" key, left shift by default, and the right click. [*]The dusk ambient light is brighter now. [*]All trees now have minimap icons for their burned and stump versions. [/list] [*][h3][b]Tweaks:[/b][/h3] [list] [*]Character-exclusive items crafted by Wigfrid, Wickerbottom and Woodlegs will no longer disappear when switching characters (ALL). [*]Decreases the volume of the WX-78's overcharge sound (ALL). [*]Worm Holes, Catcoons, Electric Isosceles, End Well, Pew-matic Horn and Navigadget now accept any item (ALL). [*]Many structure’s breaking sounds have been adjusted to match their materials (ALL). [*]Cactus Spike, Doydoy Feather, Blueprints, Lotus Plant and Stinger are now burnable (ALL). [*]Caged birds now accept raw monster meat and refuse cooked eggs (ALL). [*]Turfs can be stacked up to 20 now (ALL). [*]Increased the number of uses for the Tent and Siesta Lean-to to better reflect their crafting cost (ALL). [*]The damage absorbed by armors is no longer limited to its current durability. 1% and 100% durability will absorb the same damage points (ALL). [*]Dragoon Egg now has a chance to drop obsidian (SW). [*]Rawling is no longer burnable and is now considered an unrecoverable item (SW). [*]The Slot Machine now only drains sanity on use (SW). [*]The Sea Worther now floats (SW, HAM). [*]Sea Chest has a new placement animation (SW, HAM). [*]Strong winds will no longer pick up flowers (SW, HAM). [*]The Brain of Thought will not be consumed if the player already knows the crafting recipe (SW, HAM). [*]When a Worker Pigman dies before fixing the broken structure it was supposed to, a new Worker will spawn after a while and not instantly, as it was (HAM). [*]Topiaries and Hedges are now burnable and have a leafs effect when hammered (HAM). [*]Hippopotamoose Antlers can now be stacked (HAM). [*]Waves now collide with Lily Pads (HAM). [*]Claw Palm Sapling is now an item instead of a structure (HAM). [*]Vortex Cloak no longer prevents stunlocking when at 0% durability (HAM). [*]Mant Mask durability is now consumed by wearing it, like the Mant Suit (HAM). [*]Lamp Post will not turn off when placed in caves (HAM). [*]The Glommer's Flower can no longer be stored in the Root Trunk (HAM). [/list] [*][h3][b]New Mechanics:[/b][/h3] [list] [*]The Lazy Forager can now be refilled with Nightmare Fuel (ALL). [*]Tree saplings and crops can now be dug up with a shovel (ALL). [*]An animation used when setting things on fire with the torch and lighter has been added (ALL). [*]Non-Endothermic Campfires and Fire Pits will now drop a charcoal when the fire goes out, if it was fueled to the max stage (ALL). [*]Most burnt trees now have a chance to occasionally drop a charcoal, and all burnt trees now have a chance to drop an extra charcoal when chopped down (ALL). [*]Krissures can now be removed using coconades explosion (SW). [*]Yaarctopus accepts a new recipe and has new common loot (SW). [*]The Sea Yard can now repair the boat without the player being in it (SW, HAM). [*]The Tar Extractor will pile up the produced tars if the player is away (SW). [*]The Tar Lamp can now be refilled with tar (SW, HAM). [*]The Living Artifact is now able to break Obsidian Rocks and Dragoon's Dens with its special attack (HAM). [*]Cloth's Blueprint and Bamboo have been added to Smashing Pot loot (HAM). [*]Particulate Purifier now prevents the Hay Fever (HAM). [*]Stone Slabs will regenerate their loot over time (HAM). [list] [*]Older worlds will have their Stone Slabs restocked. [/list] [*]Shears can now be used to efficiently hack bamboo and vines (HAM). [*]Trawl Net will collect a different set of items when used in Lily Ponds (HAM). [*]Items made from iron can now be smelted in the Smelter (HAM). [*]Dark Tatters can now be used to efficiently refuel the Vortex Cloak (HAM). [*]Oincs now drop in their higher value versions, when possible (HAM). [*]Wilba will now drown when transforming into Werewilba while on a boat (HAM). [/list] [/list] [*][h3][b]New Crock Pot ingredients:[/b][/h3] [list] [*]Batilisk Wing, Raw Birchnut, Leafy Meat and Rainbow Jellyfish. [/list] [*][h3][b]The following items have had their stats changed:[/b][/h3] [list] [*][b]Pick/Axe:[/b] has more uses, does more damage (ALL). [*][b]Thulecite Club:[/b] has more uses (ALL). [*][b]Star Caller's Staff:[/b] the Dwarf Star stays longer (ALL). [*][b]Insulated Pack and Sea Sack:[/b] has more slots, are no longer burnable (RoG, SW, HAM). [*][b]Tar Suit:[/b] lasts longer, can be repaired with tar (SW). [*][b]Windbreaker:[/b] increased water resistance (SW). [*][b]Quackering Ram:[/b] more uses, less damage, added cooldown (SW, HAM). [*][b]Snakeskin Jacket:[/b] increased water resistance (SW, HAM). [*][b]Fancy Helmet and Tin Suit:[/b] increased defense, decreased movement penalty (HAM). [*][b]Weevole Mantle:[/b] increased defense, added water resistance (HAM). [*][b]Vortex Clock:[/b] has more slots, less sanity drain, cheaper repair (HAM). [*][b]Bramble Husk:[/b] increased defense, increased durability (HAM). [*][b]Thunderhat:[/b] lightning strikes consume less durability (HAM). [/list] [*][h3][b]Crafting recipes changes:[/b][/h3] [list] [*]Changed the position of the Bundle Wrap crafting recipe to be near the top (ALL). [*]Insulated Pack, Bat Bat, Marble Suit, Potted Ferns, Thunderhat and Cat Cap cost less resources now (ALL). [*]Rabbit earmuffs no longer need a Science Machine to prototype (ALL). [*]Tar Extractor and Sea Yard now require the Alchemy Engine to prototype (SW). [*]Boat Torch can be crafted in Hamlet (HAM). [/list] [*][h3][b]These items/structures now drop items when hammered/deconstructed:[/b][/h3] [list] [*]Spiderhat, Palace's Watch Tower, Swinesbury Academy, Farm House, Quarry Lodgings, Mandrake Hill and Intricate Topiary. [/list] [*][h3][b]Creatures changes:[/b][/h3] [list] [*]The Ancient Guardian fight has been redesigned (ALL). [*]Batilisks now drop Batilisk Wings more frequently (ALL). [*]Bees and Killer Bees now need to be closer to their targets to hit them (ALL). [*]Tallbirds without a nest will now make a new nest, but only on rocky, dirt or magma turf (ALL). [*]Changed the time for Tallbirds to lay a new egg to be more inline with other food sources (ALL). [*]Shadow Hands (the campfire stealing hands) no longer trigger spider creep (ALL). [*]Deerclops’s attack area more accurately reflects the FX (RoG, SW, HAM). [*]Dragoons now drop Dragoon Hearts more frequently (SW). [*]Fire Packim Baggims now no longer attacks monster mobs, and instead helps the player by attacking their target (SW). [*]Snakes and Flup can now be trapped (SW, HAM). [*]Adult and teen Doydoys will now float when dropped over water (SW, HAM). [*]Nightmare creatures, Ghosts and companions no longer trigger traps in Hamlet ruins (HAM). [*]Rabid Beetles, Vampire Bats and Royal Guards are now susceptible to the Deep Rainforest poisonous gas (HAM). [*]City pigmans now walk home during the dusk, preventing them from getting stuck in walls (HAM). [*]The Worker pigman will no longer spawn to repair player built structures (HAM). [*]Bees and butterflies are now affected by the Bug B'Gone's poison cloud (HAM). [/list] [*][h3][b]Hamlet's economy changes (HAM):[/b][/h3] [list] [*]Platapine Quills are now tradable with the Collector Pigman. [*]Hippopotamoose Antlers are now tradable with the Hunter Pigman. [*]The Trawl Net Blueprint can now be purchased in the Tinkerer's Tower. [*]Sewing Kits can now be purchased in the Sow's Ear Hat Shop. [*]Ice staff, Red staff, Chill amulet, Glow Berry and Down Feather had their price reduced in Hamlet shops. Gears and Halberd had their price increased. [/list] [/list] [h1][b]Bug Fixes:[/b][/h1] [list] [*][b]Art fixes:[/b] [list] [*]Fixed a misplaced bubble in some Quacken animations (SW). [*]Fixed Willow's missing dark eye circle when sailing (SW, HAM). [*]Fixed Wimpy Wolfgang face position when sailing (SW, HAM). [/list] [*]Fixed Abigail not despawning when hit by Wendy (ALL). [*]Fixed being able to use the bug net while riding a beefalo (ALL). [*]Fixed Beefalos losing aggro too quickly (ALL). [*]Fixed Splumonkey Pods shaking while burned (ALL). [*]Fixed plants playing the barren animation transition even though they are already playing the barren animation (ALL). [*]Fixed some missing world customization texts (ALL). [*]Fixed boomerang sometimes stopping in mid-air when dropped (ALL). [*]Fixed Water Beefalo walking over water (SW). [*]Fixed the Tiger Shark staying invincible in some cases (SW). [*]Fixed picking up mussels from the ground using the long animation (SW). [*]Fixed Wilbur, while running, showing the hand equipment in his tail when he shouldn't (SW). [*]Fixed Quackering Ram not breaking Coral Reefs that had the mineable part mined by it (SW). [*]Fixed Sandbag's placement grid when outside Shipwrecked (SW, HAM). [*]Fixed being able to place aquatic structures too close to each other (SW, HAM). [*]Fixed floating Abigail's Flower animation being frozen (SW, HAM). [*]Fixed physical attacks poisoning the player, despite doing damage to the boat (SW, HAM). [*]Fixed manure sometimes not visually floating correctly (SW, HAM). [*]Fixed traveling between worlds not dropping special items from backpacks (SW, HAM). [*]Fixed Werebeaver drowning animation not playing correctly (SW, HAM). [*]Fixed the Hay Fever overlay appearing immediately on the first Hay fever (HAM). [*]Fixed Webber's inspection lines for Vortex Cloak and Dark Tatters inverted. (HAM). [*]Fixed Sandbags and walls blocking passage when broken and in interiors (HAM). [*]Fixed Sandbags blocking passage when broken after save-load (HAM). [*]Fixed a wrong compatibility text on the mods screen (HAM). [*]Fixed the Key to the City crafting tab constantly disappearing when the item was in backpacks (HAM). [*]Fixed missing floating animation for "Pig Skin?" (HAM). [*]Fixed Gnats making their nest over water (HAM). [*]Fixed Vipers losing aggro on water targets (HAM). [*]Fixed the player walking awkwardly when trying to enter a door in interiors (HAM). [*]Fixed Hippopotamoose’s freeze effect not fitting their model (HAM). [*]Fixed an issue with irreplaceable items stored in the Root Trunk before the update dropping at world origin (HAM). [/list] [h1][b]Notes for Modders:[/b][/h1] [list] [*]A new function: RegisterInventoryItemAtlas is now available in the mod environment. [/list]