Bellwright Patch #15

Bellwright

Establish and expand your own settlements, liberate the land and assist its villagers, and recruit others to your cause while learning more about a life you had to leave behind. Command your forces, prove your valor through combat, and cement yourself as the hero of your people.

Hope you're enjoying Forestry Update so far! As you might've guessed, we didn't waste any time and already started working on the next one, but we'll keep releasing patches in-between with important fixes and improvements. The biggest change in this patch is solving memory-related crashes after a few hours of playing, while loading the game, or seemingly for no reason at all for some players. If that sounds familiar, please let us know if the patch helped. If you're still experiencing crashes, please reports them here: [url=https://www.playbellwright.com/support]https://www.playbellwright.com/support[/url] [list] [*] Fixed memory-related crashes affecting some players with certain hardware combinations. [*] Fixed performance hitches related to large quantity of top-up orders. [*] Fixed performance hitches related to updating resources in huge settlements. [*] Fixed crash related to cutting down a specific tree type in swamps. [*] Fixed crash in co-op when player joins at the same time as the host starts sleeping. [*] Optimized textures of some of the melee weapons. [/list] [list] [*] Fixed NPCs sometimes getting stuck when trying to harvest resources for construction. [*] Fixed NPCs getting stuck while trying to run from an enemy within 40m that they can't see. [*] Fixed Farnworth Expert Weaver being hirable; hiring higher skilled villagers will be available in the future. [*] Fixed Medicinal Salve being visible in Tier 1 Research Desk and missing profession requirement for research. [*] Fixed garlic growing time and input requirement at farms. [*] Fixed tilling state of a farm not saving if nothing was planted there on the spot. [*] Fixed some weapons missing materials on weapon racks. [/list] [list] [*] Fixed not being able to do other quests for Elders except liberation after reaching Protector trust level. [*] Fixed Blackridgepool Elder dialogue issues caused by War and Peace quest. [*] Fixed quests being stuck on old saves when required NPCs were dead. Affected quests: Packing Light, Creeping Death, On the Verge, Whodunit? and A Cut Above. [*] Fixed hirable NPCs in Burning Stove quest having higher skills than their skill caps. [*] Fixed trust being given for Crasmere instead of Blackridgepool in The Expecting Mother quest. [*] Fixed description issues in Self-preservation and The Expecting Mother quests. [/list] [list] [*] Improved and fixed Polish, Ukrainian and Russian localization. [/list]