Battleship Gameplay Update

Hello everybody! We are really excited to share a new gameplay mechanics of a Battleship class vessel gameplay! [img]{STEAM_CLAN_IMAGE}/37688583/a14c4e0f4e8f5b583fb32703bf2014f315e97c7e.png[/img] Commanding a Battleship in space brings a whole new perspective to the gameplay. Equipped with heavy weaponry and a fighter bay systems, this vessel is a force to reckon with. The systems are governed by the requisition points that are being generated over time, can be gained by destroying enemy ships and completing objectives. [img]{STEAM_CLAN_IMAGE}/37688583/bcdd2e99fb6869ae61988293c184d77d1d54cd6c.png[/img] Additionally, there are doctrines available to switch between while commanding a Battleship. The combat doctrine enables the use of heavy long range cannons designed to counter large enemy crafts. While the tactical doctrine increases the generation rate of requisition points, to enable a more frequent use of special abilities, like calling in fighters. [img]{STEAM_CLAN_IMAGE}/37688583/2cbbccd057ad720ed1cdee406d7c3d035035d684.png[/img]