BALLIONAIRE is a fast-paced, kinetic roguelike where strategy meets physics to create outrageous wealth! Find and exploit game-breaking synergies as you theorycraft your way to victory. Welcome to the autobonker genre!
Welcome back, Ballionaires!
I want to introduce you to a few triggers that will help your ball(s) get around the board which, I suppose, is the whole point. How else are you going to make the big bucks and achieve your tributes? The Elders must be satisfied if you hope to ascend the order of Ballionaires.
Balls in Ballionaire don’t simply drop from top to bottom, where’s the [strike]money[/strike] fun in that? No, they can go on quite a journey indeed!
Let’s meet two of the very bouncy triggers — First up is [b]Mushroom! [/b]
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Mushroom works hard to help keep your balls in play. When a ball bonks Mushroom, it bounces back up the screen quite a bit! Your balls will go a lot further thanks to Mushroom!
Next we have [b]Jumprope[/b].
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Jumprope doesn’t have much oomph, but it keeps the ball nicely in place! Maybe Jumprope is good if you want to repeatedly bonk a trigger? Jumping rope is healthy, not just for a Ballionaire’s fitness, but also for your wallet!
I hope you enjoyed this first peek into Ballionaire! Stay tuned, there are lots more triggers to talk about! And boons! And tribulations!
Stay tuned for more updates! In the meantime, don’t forget to wishlist the game on Steam and join the Discord at https://discord.gg/kC7YuBDyfj
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