BALLIONAIRE is a fast-paced, kinetic roguelike where strategy meets physics to create outrageous wealth! Find and exploit game-breaking synergies as you theorycraft your way to victory. Welcome to the autobonker genre!
Welcome, Aspirant Ballionaires!
Whether you're new to the game, or you're a long-timer and have played the prototype on itch (maybe even played it a lot?) - welcome to Ballionaire, now on Steam!
I’m Brian, aka newobject, the creator of Ballionaire. I’ve been working feverishly on the game for almost a year now, and I’m so excited to start to reveal it today! Ballionaire is a roguelike “numbers go up” pachinko-builder. An “autobonker”, as I like to call it! It combines chaotic, kinetic motion with a simple-but-deep drafting-and-theorycrafting strategic level of play.
For this inaugural post, I wanted to discuss the game’s visuals. If you’ve played the prototype, I’m happy to report they’ve undergone a serious glow-up - here’s a little peek at the new direction:
[url=https://steamcommunity.com/games/2667120/announcements/detail/4597700312709961170]
[img]{STEAM_CLAN_IMAGE}/44723649/f7b68c9d4d612441ee800dc994938450b522dd99.png[/img][/url]
Ballionaire takes its visual inspiration from many sources: the world of indie comics and underground zines, media with iconic character identities like Mr. Men and Adventure Time, as well as classic games like Parappa the Rapper and Katamari Damacy. In fact, if you want a peek into the strangeness of my brain while making Ballionaire, you can even check out the [url=https://www.canva.com/design/DAF1ZIStuTY/j66Hl6xPyMNU6cfRsw2Cqw/edit]mood board[/url] I’ve used to keep on theme!
The world of Ballionaire is populated by everyday objects, come to life - what we call “triggers” in the game. Let’s meet one of them right now, Brick!
[img]{STEAM_CLAN_IMAGE}/44723649/5ffff691406c91e3b8f46cdb126771c6ceb807e4.gif[/img]
Brick will happily spawn a new Coin ball if you’re able to bonk him from below. He’s pretty beat up and chipped, but putting on a brave face - smiling and doing his job. Turns out, it’s a lot of work, being a trigger. But if you want to be a Ballionaire, you’ll need their ceaseless labor to earn you big bucks. Not that you get to keep this money - no no no, it’s merely a tribute you’ll pay to the Ballionaire Elders … an obscure order of wealth hoarders who we’ll meet in a future Steam post.
https://store.steampowered.com/app/2667120/Ballionaire/
Ballionaire’s mood takes inspiration from things like Spirited Away, Pikuniku, The Prisoner, and Undertale. But don’t think about it too much. Just put a smile on your face and start bonking - the Elders await your tribute. Welcome to Ballionaire!
Stay tuned for more updates! In the meantime, don’t forget to wishlist the game on Steam and join the Discord!
[url=https://discord.gg/9n2Xdf3hVP][img]{STEAM_CLAN_IMAGE}/44723649/89021512b60eea7ea2400231b72c440e4ea7c0e6.png[/img][/url]