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Balance Updates

Mon, 28 Feb 2022 10:58:11 GMT
Apr 8, 2021

Facing

A Physically Based Online Sword Fighting VR Game.

1、Increase the collision judgment between weapons, so that the defense is more favorable (damage judgment range remains unchanged) 2. To compensate for the lack of body judgment. Jumping will make the headset bigger, increasing the range of judgment. Crouching headset becomes smaller, reducing the range of judgment. 3、Fix the menu can not be closed bug
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  • Added dual wielding weapons
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  • Added one-handed weapon - saber
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  • Redesigned UI
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  • Functionality basically completed
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  • The index grip is replaced with a trigger button
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  • Collision modification
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  • Fixed the bug that was reported recently
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  • the BOT ready?
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  • Some simple modifications
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  • Add Bot?
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