Balance Improvements (sort of)

[img]https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/34129155/d4f1648af55f0b6cf3082737c9603c9bc666f6ee.gif[/img] Well, I tried to correct the situation with the "eating stats" ability. [b]Balance:[/b] [list] [*] Eating Stats. Now you get not only a bonus stats, but also a "negative effect" [b]*[/b] [*] Eating Stats. Also added “stamina” to eating items. Now you can not throw all items in your mouth, hungry hero! [*] Now items of the same type can have different prices. Hooray! [/list] [img]https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/34129155/34be13bfb7cdfd9882195a6fdc5bfbe11835e23f.png[/img] [b]Other improvements or fixes:[/b] [list] [*] Display multiple stamina bars [*] It was very lonely in the forest. It seems an bug with a small number of enemies fixed [*] Fixed a bug with "one cell dungeon" in the "cave" location [/list] [b]*[/b] [i]Negative effect.[/i] if you eat the sword "+2 damage", you will probably get "-2 dexterity", for example. It is chosen randomly depending on the type of item, but sometimes it can be random within the same type. ALSO in the "beta mode" added a [b]Spanish[/b] translation! [img]https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/34129155/71ec84aeb0a1b61369fa21459e5fdc3f36483d3e.png[/img] [i]Bug fixes will continue...[/i]