[img]https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/34129155/d4f1648af55f0b6cf3082737c9603c9bc666f6ee.gif[/img]
Well, I tried to correct the situation with the "eating stats" ability.
[b]Balance:[/b]
[list]
[*] Eating Stats. Now you get not only a bonus stats, but also a "negative effect" [b]*[/b]
[*] Eating Stats. Also added “stamina” to eating items. Now you can not throw all items in your mouth, hungry hero!
[*] Now items of the same type can have different prices. Hooray!
[/list]
[img]https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/34129155/34be13bfb7cdfd9882195a6fdc5bfbe11835e23f.png[/img]
[b]Other improvements or fixes:[/b]
[list]
[*] Display multiple stamina bars
[*] It was very lonely in the forest. It seems an bug with a small number of enemies fixed
[*] Fixed a bug with "one cell dungeon" in the "cave" location
[/list]
[b]*[/b] [i]Negative effect.[/i]
if you eat the sword "+2 damage", you will probably get "-2 dexterity", for example. It is chosen randomly depending on the type of item, but sometimes it can be random within the same type.
ALSO in the "beta mode" added a [b]Spanish[/b] translation!
[img]https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/34129155/71ec84aeb0a1b61369fa21459e5fdc3f36483d3e.png[/img]
[i]Bug fixes will continue...[/i]