Nova Blitz is a real-time, digital, card game set in a future universe ruled by five Aspects of energy: Arcane, Tech, Divine, Nature, and Chaos. Summon units, play powers, and duel in real time. Turns are simultaneous, and in combat, hidden attack and block orders let you bluff and counter-bluff your opponent.
We've pushed a round of balance changes to the servers, mainly to address balance issues in draft. This is mostly buffs, with a few key nerfs. Overall, Chaos was very weak, Tech was weaker than desired, and Arcane control and Nature Regenerate strategies were too strong.
[h1]Nerfs:[/h1][list]
[*][b]Biogenesis:[/b] Now costs 3.
[*][b]Diquanomus:[/b] Now gives the -5 penalty on summon and last breath, until end of turn.
[*][b]Ghost Ship:[/b] Now a 5/7, down from 5/10.
[*][b]Grasping Horror:[/b] Now costs 7.
[*][b]Rock Guardian:[/b] Loses Regenerate, becomes 4/9.
[/list][h1]Tech Buffs:[/h1][list]
[*][b]Aegis Elite:[/b] Now a 5/5.
[*][b]Armored Blockade:[/b] Becomes 5/5.
[*][b]Assassinate:[/b] Now kills units that cost 6 or less.
[*][b]Black Ops Team:[/b] Becomes 7/7.
[*][b]Elite Hacker:[/b] Becomes 5/5.
[*][b]Field Medic:[/b] Now fully heals your most damaged unit.
[*][b]Hive Sniper:[/b] Becomes 6/6 First Strike.
[*][b]Kestrel Ninja:[/b] Now a 4/4.
[*][b]Militia Guard:[/b] Now gets +4 strength when blocking.
[*][b]Octoborg:[/b] Now has Armor 3.
[*][b]Resupply:[/b] Now draws you a unit, not just any card.
[*][b]Shield Force:[/b] Now a 12/10.
[*][b]Support Bot:[/b] Now gives +7 strength, but only for this turn..
[*][b]Suppression Gel:[/b] Now sets strength to 3.
[/list][h1]Nature Buffs:[/h1][list]
[*][b]Brawl:[/b] Now costs 4, down from 5.
[*][b]Leyline Druid:[/b] Gains Evade.
[*][b]Merfolk Healer:[/b] Now heals the target for 5.
[*][b]Supersize:[/b] Now costs 3, down from 4.
[/list][h1]Chaos Buffs:[/h1][list]
[*][b]Boom Tinkerer:[/b] Now a 3/4.
[*][b]Chaos Avatar:[/b] Now a 7/7.
[*][b]Clockwork Dragon:[/b] Now is a 15/15, and costs 4 to activate.
[*][b]Fayd:[/b] Down from 3 to 2 cost, now a 5/4.
[*][b]Goblin Rabble:[/b] Now a 2/2.
[*][b]Goblin Warband:[/b] Now a 4/3.
[*][b]Krag Warband:[/b] Now a 10/4.
[*][b]MegaZeppelin:[/b] Becomes 6/6.
[*][b]Orc Captain:[/b] Now a 4/4.
[*][b]Raging Goblin:[/b] Now a 4/4.
[*][b]Rhinosaur:[/b] Now a 10/9 for 6 that deals 3 to each enemy.
[*][b]Rifle Dwarf:[/b] Now affects the most damaged enemy.
[*][b]Rocket Sled:[/b] Now a 4/4 that gets +3/+0 with Initiative.
[*][b]Steamwing Scout:[/b] Now a 4/2.
[*][b]Taunt:[/b] Now deals 3 damage.
[*][b]Tinsnipper:[/b] Now 8/7.
[*][b]Warboss Shika:[/b] Now an 8/8.
[*][b]Weirdbolt:[/b] Damage now starts at 2, rather than 1, and goes up from there.
[*][b]Worldcrush Giant:[/b] Now costs 8.
[/list]