The best audio visualizer this side of the galaxy. Experience your favorite music like never before!
Just in time for the season of celebrations, here's the latest AudioSpace for your delight π. Level up the ambience and display beautiful visualizations for your playlists - the bigger the screen πΊ the better!
With the added texture support for shaders, AudioSpace is now not only a visualizer and a media player, but also a full-blown HLSL shader toy with Unreal Engine 5 visual fidelity (e.g. great blooms and reflections), comprehensive set of real-time audio data easily available, and runtime compilation just by re-selecting the shader in the menu. You won't find this anywhere else, and by itself the feature has indeed all the makings of becoming a separate application at some point.
To share your shaders and try our shaders created by others, visit the new [url=https://steamcommunity.com/app/1654330/discussions/1/]shaders sub-forum[/url]. There's already something that's not included in the installation packet. β¨
There are also two new sub-forums that are long overdue, really:
[url=https://steamcommunity.com/app/1654330/discussions/2/]Ideas & Feature Requests[/url], and [url=https://steamcommunity.com/app/1654330/discussions/3/]Bug Reports[/url]. Make good use of them.
As always, this update is free for current owners of AudioSpace. If you like AudioSpace and wish to support further development, give a positive review so that others can find it too π.
Enjoy! β€οΈ
Here's the full list of changes:
[list]
[*] added support for user textures in shaders, completing the shader functionality;
accepted file types include BMP, JPEG, PNG, TIFF and GIF (but not DDS)
[*] level meter can now be customized with a full variety of colors and styles
[*] menu:
[list]
[*] new preset buttons with +-10 preset range selection
[*] improved clarity with dynamic opacity, esp. with media player
[*] added visual feedback for clicking the prev/next buttons in the menu
[*] better parameter slider & color adjustment help texts
[/list]
[*] AudioSpace window:
[list]
[*] position is now saved and restored correctly (as applicable)
[*] in VR, window tries to get keyboard focus and is switched to real full-screen mode
(instead of borderless window) on startup and always on reset to reduce stuttering
[*] maximize/restore button in title bar is now correctly updated after Alt+Enter
[*] added "AudioSpace" to the title bar
[/list]
[*] auto-camera:
[list]
[*] auto-saving viewpoints is now done only when menu is closed, to avoid unnecessary overwriting of manually saved viewpoints
[*] any media player wall is now brought to view if no visualizations are active in the room
[/list]
[*] in VR, HMD centering is now checked on startup and followed by auto-centering (if very wrong) or hint message (if somewhat wrong)
[*] change of audio device (e.g. speakers <-> headphones) is now handled gracefully without need to restart application
[*] traveling to another location is now appropriately animated
[*] improvements to planet rendering and animation, especially regarding Earth
[*] visual improvements to nebula wavefronts (fog fade in/out, expanse to the sides)
[*] better and more stardust with aurora, warp tunnel & trinity flux (much more with only the high frequency band enabled!)
[*] improved kaleidoscope edge fadeout and added "spiralizer" under param B
[*] improved media player pause & stop handling
[*] fixed an issue with the floor grid audio status color not always updating correctly on startup
[*] anti-aliasing options are now either 2xMSAA or 4xMSAA, as UE5's masked opacity doesn't work with anything else
[*] automation with program scripts:
[list]
[*] time codes can now be also relative (with a "+" prefix)
[*] revised, fully documented example program is now included
[*] updated documentation available [url=https://steamcommunity.com/sharedfiles/filedetails/?id=2861179320]here[/url]
[/list][/list]