Atrio Version 1.0 is out now!

Hey everyone, After a year and a half in early access, we're ready to[b] release Atrio out into the dark wild[/b] (see what I did there??! hahaha- sorry) We've tweaked, tuned, polished and perfected and now the game is ready for the world to enjoy. [h1]Launch Trailer[/h1] [previewyoutube=mdz83FL8OUU;full][/previewyoutube] [h1]Change overview[/h1] [h3]Story mode[/h3] The story mode is finally here! Most players take between 12-18 hours to get through, and we can't wait to see what mysteries you unfurl. - removed the walls from early access - Added all remaining stations - Added ending cinematic - Completed the dialogue for all stations [h3]UI changes[/h3] - New title menu with new particle systems, and a higher quality background image - Factories, smelters, scrap chests and other items have color coded UI - Fixed an issue where buttons would double click - Cleaned up the research menu, updated the UI [h3]Gameplay changes[/h3] Note: To avoid spoilers, we've kept many of the changes secret (for you to discover in story mode) - Introduced the Smoke bomb - Updated all supply pod battles - Introduced new type of bee that attacks the supply pod - Tornatoads are invulnerable to smoke bombs - Fuel depot rebalanced for the new fuel types - Player has new death animations when killed by pushbacks - Optimized the nav mesh so creatures use less processing power - Polished the selection algorithm to be more intuitive for controller - Added back in rain We also dropped our final vlog before launch: [previewyoutube=Xdc4ZJ32jh4;full][/previewyoutube] There are so many more changes, but we'll leave them for you to discover! [img]{STEAM_CLAN_IMAGE}/35579864/351383e2e5631d201d93f6fa93e5bf46fec7e378.jpg[/img] We're so, SO excited for you to discover Atrio: The Dark Wild. Happy playing! -Stephen & the Isto Team