Asteroids ++ 1.2.2

Asteroids ++

Asteroids ++ is the best Asteroids game you will ever play in your life. Customize your spaceship with your weapon loadout, save your solar system, and destroy those damn Asteroids! And remember, you can never end Asteroid genocide!

After playing asteroids I discovered that some weapons would need reworking to do, so here's what I am thinking of: [h2][b]Balance Changes:[/b][/h2] [b]Black Hole:[/b] - DPS increased by 50%, no cost changed [b]Rock-pods:[/b] - Damage increased by 6X - Procedural cost reduced from 65 to 30 [b]Shotgun:[/b] - The first 5 frames of the bullets spawning now deal 2X more damage [b]Bouncy Orbs[/b] - Increased base damage by 2 times but decreased recharge damage from 10X to 7X [b]Clone[/b] - Many, many fixes, but could be still broken [b]Repair Kit[/b] - Repair kit ability now recharges all orbs depending on ability level [b]Orange Asteroids[/b] - Bullets from orange asteroids are less resistant to player attacks [b]Yellow Asteroids[/b] - Medium: Decreased HP from 20 to 10 - Large: Decreased HP from 100 to 70 - Huge: Decreased HP from 1500 to 700 - Triplet: Decreased HP from 500 (1000) to 400 (800) [b]Green Asteroids[/b] - Triplet: Decreased HP from 500 (1000) to 450 (900) [h2][b]Features[/b][/h2] [list] [*] Changed the socials tab (added website and 'work for me', removed TCC) [*] The asteroids store may now receive sales, there could be a sale on from time to time! [*] Added possible languages in the languages tab, and also 'help translate' button [*] Added a new gameplay option: Wave skip coin spawn [/list] [h2][b]Fixes:[/b][/h2] [list] [*] Fixed boss spawning in weekly planet, essentially if you ran the Sun campaign and then played weekly planet, bosses would spawn... [*] Fixed softlock when using super skip while also having the clone equipped (thanks Completed24) [*] Fixed having an ability to use the clone even if its unequipped. [*] Fixed bug where if having a clone would duplicate the effects of the ability (two ability huds would spawn) [*] Fixed a bug where having a clone would duplicate android controls, wait what (???) [*] Fixed issue where sometimes entering in different games and then in daily would result in having more ability power than intended. [*] Fixed issue where the weapon level would still be copied even if the clone has been destroyed (which is a buff) [*] Fixed some UI stuff [/list]