Asteroids ++ 1.2.2

After playing asteroids I discovered that some weapons would need reworking to do, so here's what I am thinking of: [h2][b]Balance Changes:[/b][/h2] [b]Black Hole:[/b] - DPS increased by 50%, no cost changed [b]Rock-pods:[/b] - Damage increased by 6X - Procedural cost reduced from 65 to 30 [b]Shotgun:[/b] - The first 5 frames of the bullets spawning now deal 2X more damage [b]Bouncy Orbs[/b] - Increased base damage by 2 times but decreased recharge damage from 10X to 7X [b]Clone[/b] - Many, many fixes, but could be still broken [b]Repair Kit[/b] - Repair kit ability now recharges all orbs depending on ability level [b]Orange Asteroids[/b] - Bullets from orange asteroids are less resistant to player attacks [b]Yellow Asteroids[/b] - Medium: Decreased HP from 20 to 10 - Large: Decreased HP from 100 to 70 - Huge: Decreased HP from 1500 to 700 - Triplet: Decreased HP from 500 (1000) to 400 (800) [b]Green Asteroids[/b] - Triplet: Decreased HP from 500 (1000) to 450 (900) [h2][b]Features[/b][/h2] [list] [*] Changed the socials tab (added website and 'work for me', removed TCC) [*] The asteroids store may now receive sales, there could be a sale on from time to time! [*] Added possible languages in the languages tab, and also 'help translate' button [*] Added a new gameplay option: Wave skip coin spawn [/list] [h2][b]Fixes:[/b][/h2] [list] [*] Fixed boss spawning in weekly planet, essentially if you ran the Sun campaign and then played weekly planet, bosses would spawn... [*] Fixed softlock when using super skip while also having the clone equipped (thanks Completed24) [*] Fixed having an ability to use the clone even if its unequipped. [*] Fixed bug where if having a clone would duplicate the effects of the ability (two ability huds would spawn) [*] Fixed a bug where having a clone would duplicate android controls, wait what (???) [*] Fixed issue where sometimes entering in different games and then in daily would result in having more ability power than intended. [*] Fixed issue where the weapon level would still be copied even if the clone has been destroyed (which is a buff) [*] Fixed some UI stuff [/list]