A new update is here, the main feature: bigger backpack! This also fixes some problems that people had been telling me about where inventory stuff didn't seem to appear, and I couldn't figure out (for a long time) why or what was going wrong. Until this week I finally got a bright idea: the inventory system ran out of space! So here's an update with a bigger inventory, and also two new skills you can learn to expand that inventory space even more!
Also some more balancing tweaks (mostly ammo-drop rate increase). The full list of changes:
[list]
[*]fix: increase in inventory slots - fixes bug of items not showing up/ammo being "gone"[/*]
[*]fix: boomerang and firerang usage now works correctly (with regards to wear-and-tear when throwing them)[/*]
[*]fix: crab-ooze mission didn't remove itself from the map[/*]
[*]add: added a "dump" option to junk in inventory, to create room[/*]
[*]add: inventory now shows "available" percentage for your backpack[/*]
[*]add: new "Backpack" skill (increase size of inventory backpack)[/*]
[*]add: new "Backpack pro" skill (increases size to max)[/*]
[*]add: make inventory+map buttons moveable (touch)[/*]
[*]balance: increased drop-rate on ammo[/*]
[*]balance: increased ammo on dead-bodies (if learned retrieval skills)[/*]
[*]balance: made Firerang less destructive (now only when you throw it)[/*]
[*]balance: made the sand-crab slightly easier to defeat[/*]
[/list]