Latest version is up and live, it fixes some crashes and problems happening rarely and somewhat randomly when running around the world.
I'm currently focussed on finding the weird inventory bug people are running into (items not being added) and also getting an on-the-go version of the game available for early December on iOS and Android (in January)..
Fixes:
- fix: some buildings didn’t have hostage-locations (messing up the “rescue captain” mission)
- fix: make first car last much longer (at least until player gets somewhere)
- fix: rare crash in first mission after a continue-game
- fix: possible crash in garage near compound
Addition and changes:
- add: debug console commands for controller testing
- change: removed “auto-mount” on weapon pickups when using fists (shooting rockets by accident ain’t no fun!)