Aryn stopped stretching! Click here to know why! - Patch V0.32115

Heya! We fixed a few more stuff over the last two days, so here is a clubbed note for the last two patches (V0.32114 & V0.32115) PATCH NOTES [b]Weapons, Relics and Artifices:[/b] [list] [*] All weapon stats have been optimized [*] Difficulty parrying projectiles has been decreased [*] Updated some relics cost, corrected a wrong description for Alterance [*] All artifices are disabled for now (artifices were getting triggered breaking the game, they will be a part of the full game) [/list] [b]General Enemy Changes:[/b] [list] [*] Fixed Wretch enemy HP at the beginning of the game. [/list] [b]Okur:[/b] [list] [*] Okur Hammer Hit attack can be parried. [*] Few Okur fight bug fixes. [*] Doesn't get stuck upon using soul crests [/list] [b]Sibling:[/b] [list] [*] Fixed Sibling Spider Event where the fight was not triggering upon re-entering the room. [*] Balanced the summoning phase of the Sibling fight. [*] Few Sibling fight bug fixes. [*] Doesn't get stuck upon using soul crests [/list] [b]General:[/b] [list] [*] Fixed a few issues with ladders [*] Added a few more SFX updates [*] Interact prompt won't show up for chests that have been opened, and levers that have been triggered. [*] Chest directly gives you the loot instead of spawning the flying loot drop. [*] Pressing Menu (Escape) during cutscene shows the UI now. [/list] Thank you! Team Brewed Games.