Aquaculture Land is a fish farming management game. You will act as a freshwater fish farm manager to nurture different varieties of fish, produce high-quality commodities, and fulfill your customers' needs to grow your business.
Hello.
Happy new year!!!
First of all, we really want to say thank you very much to all of you that buy our game, play our game, give us your feedback or suggestion about the game, give us your reviews, and for all of your support so far. We really appreciate it.
Thanks to all your feedback and suggestions, we can make Aquaculture Land better.
At this time, Aquaculture Land has reached version v0.8.2. Lots of changes have occurred when compared to the initial version. Especially in terms of appearance and of course the existing features.
So without further ado, this is the current version of Aquaculture Land!
[h1]New Languages[/h1]
In the current version, we already support 7 languages that you can choose from. Last time, we just added 3 new languages namely Russian, Spanish and German to Aquaculture Land.
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[h1]Town Map[/h1]
A Town map is a place where you can meet your customers. You can also see what requests are available for each customer. You can choose what requests you want to take through this town map. There will be 2 types of customer requests, main requests, and repeatable requests.
When you want to take customer requests, you just need to click on the customer icon and then choose the request. We use the building icon as a representation of the customer because each customer will come from various backgrounds. Chef, middleman, pharmacist, fish collector, and others.
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[h1]Customer Request[/h1]
Customer Request is a type of request related to the main features that are involving customers such as customer orders, market, and visitors (fishing). There are 7 types of Customer Requests we design for the game. But, we only implement 2 of them in the short version of Career Mode. And that 2 types of Customer Requests are Urgent Order and Market Demand.
[h2]Customer Request: Urgent Order Request[/h2]
Urgent Order Request is a type of customer request in which a customer will request an amount of fish from you. If you have played Aquaculture Land before, you will be familiar with this type of request. You just need to pay attention to the weight required and the minimum average quality of the fish.
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[h2]Customer Request: Market Demand Request[/h2]
Market Demand Request is one of the new types of customer requests. This request is a customer request which is related to the market. In the previous version, we already implemented a feature called market demand where if you are selling one kind of fish to the market too often, their market demand will decrease, and that will affect their market price (the lower the market demand is, the lower the market price becomes).
Market Demand Request needs you to decrease the demand for the fish to a certain point, according to the target demand of the request.
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[h1]Journal Map[/h1]
Journal Map is a place if you want to see how's your progress so far. Journal Map is also a place where you can unlock something new, whether it unlocks new features, commodity licenses, or equipment.
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We also have a new way to unlock something. Everything about unlocking things will be related to the level of your Customer Relationship. You have to reach a certain level from a certain customer if you want to unlock something.
[h1]Breeding System[/h1]
Breeding is a feature to make your fish have a better status. With the breeding feature, you can increase your fish seeds' basic statuses such as growth, quality, and weight. Breeding is one of your solutions when you get a difficult order that needs a good quality or amount of fish within a certain period.
One thing to remember, only new fish seeds status that will change after the breeding process. If you have the same species of fish on your pond with your chosen fish for breeding, that fish's status won’t be affected.
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[h1]Market Demand[/h1]
Market demand is a feature we create to make the game more balanced. It is an easy task to get a lot of money in the previous version. You just need to raise fish with the highest selling price then sell it to the market. But we don't want you to only focus on one fish. We want to make it more balanced so that each fish has the same chance for you to raise.
With the market demand feature, the more often a fish is sold to the market, the lower its selling price becomes. So, if you only focus on selling a type of fish to the market, the less money you get from selling that fish. We hope with this adjustment, the fish that will be used by you will be more varied.
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[h1]Build Fishing Pond and Get Money From Your Visitor[/h1]
The Fishing pond is another way that you can use to earn money. But this time you won't get money from customer, but you will get it from visitor. When you have a fishing pond in you farm, visitors will come to you farm and fishing. Every time they get some fish, you will earn some money. But, don't forget to look at
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We already made a thread about the Early Access State of Aquaculture Land in the discussion. In that thread, we will always update the current state of Aquaculture Land. We also include a list of planned features that we will later implement in the game as well as features that we have implemented in the current version.
This will be the end of this development recap. If you still put Aquaculture Land on your wishlist, make sure you buy and try Aquaculture Land now before our next update.
If you guys have any feedback or suggestions about Aquaculture Land, feel free to tell us. That will really help us. We always want to know what you think about Aquaculture Land, what you feel about it. So, we can make it more enjoyable for you.
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https://store.steampowered.com/app/858630/Aquaculture_Land_Fish_Farming_Simulation/
Have a good day.
Cheers!