* [b]NO GHOST TIMER ANYMORE[/b]. Take your time...
* Redesigned the beginning of the game so the learning curve is smoother AND there's more variety for seasoned players.
* MASSIVE reduction of loading times and noticeably improved ingame performance.
* Redesigned the daily challenge world to make it more varied and interesting.
* Redesigned the gnome and spike traps to make those levels more tactic.
* Puzzle and Centipede worlds were a bit long, so now they are shorter (they still have the same amount of variety, though!)
* Lots of quality of life improvements, level design and fixes.