Animation (and Sound) Variants and the 1.0.6 Update

Hi all! A new patch is up that fixes a few things and adds some other things. One of which is character animation and sound variations! Characters now support variants of each animation type. So you can make 50 different shoot animations, with 50 different soundscapes (provided you're within the 5 megabyte file size limit) and one will be selected randomly each time your character skins their smoke wagon! We've fashioned a quick guide to explain how to utilise this, check that out here: http://steamcommunity.com/sharedfiles/filedetails/?id=679243918 The rest of the aforementioned things are listed below: [h1]1.0.6 Changelog[/h1] [list] [*] Added non-Photoshop card templates to [i]Western Press/workshop/templates/card/[/i]. [*] Added a target framerate (60). This should stop computers sounding like they're taking off while running the game without VSync on. (It will likely run higher than 60, but try its little heart out to hang out around there.) [*] Characters now properly support having animation variants. [*] Characters now support having sound variants. [*] List of unused taunts and animations are now reset when entering or creating an online lobby. This will hopefully fix some desyncs people have reported. [*] Fixed issue where no more than 8 different connections could join a lobby. [*] Players are now renamed to BOT [name] when they disconnect from a server and are replaced by automatons. [/list]