Angeldust v3.32

Here's the list of changes in Angeldust v3.32: [h1]One small step![/h1] Angeldust v3.32 only exists to fix a movement bug that snuck into the previous update. You can now once again take small steps instead of always taking a double-sized step. Wow, amazing! (Thanks to [i]Moniq[/i] for reporting this; this update is for you!) [h1]Let's go shopping![/h1] Most blocks and objects now only cost 100 coins! And I redesigned the in-game item shop—behold this amazingly annotated image: [img]{STEAM_CLAN_IMAGE}/26892681/348833b73b9830e1ee5c3e8bc51ea9ed5c57b44f.jpg[/img] Here's the same content, but in [i]even more text[/i]: [list] [*] Cheap blocks and objects (100 coins!) are now condensed into a grid for a better overview and to make the scroll bar actually useful. [*] Buying a cheap block or object no longer triggers a fullscreen banner popup, so you can just buy everything you need in an instant. [*] Purchases now show up under the top right coin counter, and the coin counter will now finally settle and 'ka-ching' in the shop and inventory screens. [*] Drawings and paintings have been merged into one category, and their titles are now much shorter and to the point. [*] Most irrelevant player details like (full) health and sprinting status are now hidden in the shop. [*] The 'filter by color' icon now actually shows colors… wow! [/list] [h1]Gonna give 'm reason to be bouncing![/h1] In Angeldust v3.32 some text and icons will bounce up and down to draw attention. Don't worry—it's done with a lot of taste and tact. In fact, it makes the game feel much more alive and fun! In more text-related news: some input fields now have semitransparent placeholder text. [h1]Additional changes[/h1] [list] [*] Player details no longer linger when going back in-game [*] Photon mimic light source changes won't stall game world rendering anymore (hi [i]Loki The Witful[/i]!) [*] Slightly optimized rendering performance [*] Improved aesthetics of the inventory screen when assigning an item to a hotbar slot [*] The yellow 'unlockable materials' hint overlay now updates to match terrain changes [*] The 'claimable land' item is now simply called 'Claim land' [*] Website 'blocks' page item order now matches the in-game shop [*] Fixed some problems with players having insane (16MM+) coin amounts (hi [i]Hummm[/i]!) [*] The 'color your heroes' in-game tip now shows the player's hero with rotating colors [*] Removed telecharger icon spam when signing-in with many pending friend requests [/list] [h1]Be social![/h1] If you like Angeldust, please write a positive review on Steam! You can also stalk us everywhere. Thanks in advance: [list] [*][url=http://steamcommunity.com/app/488440/positivereviews/?browsefilter=mostrecent] Steam reviews[/url] [*][url=https://www.youtube.com/AngeldustLive]Developer live stream (YouTube)[/url] [*][url=https://discord.gg/m8FekP3]Community Discord server[/url] [*][url=https://www.facebook.com/AngeldustLive]Facebook[/url] [*][url=https://www.instagram.com/playangeldust/]Instagram[/url] [*][url=https://twitter.com/AngeldustLive]Twitter[/url] [/list]