I've been working hard on this new update, and finally see it as ready to be played by the playtesters. There has been some issues, but hopefully most of them have been fixed. Looking forward, I'll be mostly focused on fixing bugs, optimization, and smaller tweaks to make the game look better. I have a lot of work to do regarding cleaning up the code, so I hope this update brings enough joy for a while.
I really have to thank the people who have helped me test the game. Their feedback has been so valuable, and I've used a lot of their input to tweak the game. I hope more people will be interested in testing the game and give me feedback the days ahead of us.
So a little about this update then; I've added a basement to the game. This adds a huge amount of extra space, so the rounds will hopefully last a lot longer. There is a hidden object in the basement, which can be used to counter the ghost. A bunch of tweaks with hitboxes - it's now much harder for objects to clip through furniture. Graphics adjustments. I've also been working a lot on SFX changes.
There is also a language setting for Italian, although it's still in beta.
Enjoy!