Alpha 1.5 - Work In Progress

Hello Neighbor 2 Alpha 1.5

Hello Neighbor 2 is a Stealth Horror Game where you’re being stalked by a mysterious creature as you try to track down Mr. Peterson (The Neighbor) who has disappeared after the events of the first game. Play against an advanced, self-learning AI that tracks and adapts to your every move.

[h2]Hey everyone![/h2] [img]https://i.imgur.com/LzGkya7.gif[/img] Hello Neighbor 2 Alpha 1.5 is not that far away. Can you guess when is it coming by looking at these gifs? :) Meanwhile, we wanted to share with you what we've been working on for this update. As you could tell from the Alpha name, the game will not be drastically different from the Alpha 1. Instead, we've focused our attention inwards: for the past couple of months, we've been busy improving the gameplay. [h2]The Survey[/h2] As a part of this inward focus, we'd like to hear more from you, our players. The purpose of the last survey was to get to know you better. With this one, we're looking to get your feedback on the gameplay of HN2 Alpha 1, which will help us make adjustments to the future Alphas. [url=https://www.surveymonkey.com/r/HN2A1gameplay]Here's the link[/url]. Huge thanks for participating!! Without showing all the cards, here's a brief outline of what we've been working on: [h2]The Changes[/h2] [i][list] [*] Reworked the main house: added more interactions and interesting opportunities for a player to traverse the house [*] Reworked the AI - the Guest's behavior is now more complex, with a more coherent cycle (schedule) [*] Improved open world - we've heard you loud and clear - it's nice to have an open world, but there's got to be a point in exploring it. This is the first iteration of the improved open world, with some cheeky puzzles, and more are to come in the future versions of the game. [*] More lore! New intro and ending will expand the lore of Hello Neighbor universe. We can't promise that you'd get more answers than questions, though. [*] Improved mechanics - the rope and the conveyor belt are now implemented as more integral parts of the gameplay [*] Reworked level design - now it's easier for the new players to get into the game and understand the goal. This rework is aimed at making the game more accessible to new players while remaining mysterious and challenging [*] Halloween is coming! We're preparing a special Halloween puzzle and other tricks (and treats) [/list][/i] [img]https://i.imgur.com/ARNNOz9.gif[/img] Catch you later! - Eerie Guest & tinyBuild Follow us on social media: [i][list] [*] [url=https://discord.gg/helloneighbor]Discord[/url] [*] [url=facebook.com/tinybuildgames/]Facebook[/url] [*] [url=https://twitter.com/NeighborGamesHQ]Twitter[/url] [*] [url=https://www.instagram.com/neighbor_games/]Instagram[/url] [/list][/i]