Airmen 1.23.9: Single Weapon Firepower Incentive

The firepower incentive system expands this week adding new incentives to two part classes. A single fixed harpoon cannon can now be placed for zero firepower to help combat optimized ships looking to park in the wind or tow a rescue ship. Additionally, a single behemoth cannon will cost half the normal firepower to allow lighter ships to use a mixed loadout and heavier ones to boost the strength of other weaponry when sporting a behemoth cannon. [i]1.23.9[/i] [h3]Major Features[/h3][list] [*]Added a firepower incentive that reduces the firepower of fixed harpoon cannons by 100% when exactly one is placed. [*]Added a firepower incentive that reduces the firepower of behemoth cannons by 50% when exactly one is placed. [/list] [h3]Bug Fixes[/h3][list] [*]Wind forces are no longer applied to AI ships with no propellers. [*]Fixed puddles lacking ripple animation. [/list]