Airmen 1.23.11: Weapon Durability Increase

This week's update significantly increases the durability of the weakest critical systems of a ship. While weapons were a large pool of hitpoints compared to the engine or balloon damage required to down a ship, losing even a single weapon both brings you closer to defeat and buys your enemy more time to destroy you, snowballing the fight. [i]1.23.11[/i] [h3]Major Features[/h3][list] [*]Double the hitpoints of all weapons. [*]Doubled the hitpoints of all steering wheels. [/list] [h3]Minor Features[/h3][list] [*]Added a force reduction on the ship stabilizer for ships with low inertia around the correction axis. [*]Added a small force when firing Behemoth Flak, Behemoth Gatling, Quad, Flak, Bone, Battery, Drum, Bunker and Blast cannons. [/list] [h3]Bug Fixes[/h3][list] [*]Fixed various explosion particle appearances. [/list]