Colonial Conquest is a conquest simulation set in the Victorian age of warfare and expansion of the late 1800's and early 1900's.
Hello Dear Players,
We are glad to announce you the release of our new strategy game : Age of Viking Conquest !
You can already discover it on Steam there : https://store.steampowered.com/app/792930/Age_of_Viking_Conquest
Taking opportunity of this release, we also brought to Colonial Conquest the following updates that will work on game stability:
New Combats Rules :
- Morale loss reworked. Now Defender region has additionnal moral bonuses : +1 if Major nation, +1 if fortified or +2 if industrial center
- Now, 2 combat rules mode are available at the start of a new game (choose the one you prefer) :
1) Simultaneous Mode : Defender and Attackers fire simultaneous and suffer loss at the same time, round by round, to the elimination of a group or a morale falling to zero.
As a consequence, combats are more stressful for defenders and the chances attackers take the region are higher, with less troops than in the turn by turn version.
2) Turn by turn : Defenders inflict damages first, then attackers. These sequences reflect more precisely the "original" combat rules.
Combats are bloodier for attackers, and won't go well if surprise is there, so plan and use spying actions as often as possible.
Combat animations :
- Animations reworked for better coherence, morale and retreat visibility, reinforcements understanding and overall a better battle resolution sequence.
- Optimisations made for better FPS level.
AI :
- many improvements and smarter behavioure for computer players. Better budget management and war decisons.
- computer players use better the various diplomatic parameters and therefore are more likely to consider peace treaties.
Engine, UI and Rules
- Game Rules are now integrated in an ingame window for easier access.
- More Precise Quality Settings in game launch window
- Updated Core GameEngine and pluggins
Have a nice day and good conquests !