Age of Undead is a multi-genre game (turn-based, RTS, FPS) that allows you to face the frightful Zombie Apocalypse with 3 unique factions: the Army, the Infected, and the Survivors. Make strategic choices in the Campaign, then go into battle and fight to survive!
Hello, Generals!
As I said, given the introduction of the new features, I started focusing on balancing defensive buildings.
[h1]CHANGES IN VERSION 1.1.1:[/h1]
- I fixed a bug that caused an [b]incorrect balance between units and defenses[/b].
- I fixed some [b]AI-related issues in the Hell Mode[/b], as the initial AI was not designed to have unlimited resources.
- The [b]rotation speed of many turrets[/b] (of all factions) has been adjusted to increase the fluidity of the gameplay.
- The [b]bullet colliders of some turrets have been adjusted[/b] to avoid incorrect collisions.
- The following units have been subjected to a [b]more accurate balance[/b]:
Headquarters
Military tent
Food factory
Foundry
Chemical plant
Refinery
Barracks
Vehicle factory
Artillery factory
Heliport
Airport
Satellite ground station
Turret: 12.7mm Machine gun
Turret: 150mm Cannon
Turret: Missile launcher
Barbed wire
Mine
Czech hedgehog
High light tower
Searchlight
In future updates, I intend to balance the buildings of the other two factions.
See you in the next update, survivors!