Age of Undead is a multi-genre game (turn-based, RTS, FPS) that allows you to face the frightful Zombie Apocalypse with 3 unique factions: the Army, the Infected, and the Survivors. Make strategic choices in the Campaign, then go into battle and fight to survive!
Hello, Generals!
Before dedicating myself to creating [b]the new mode[/b], I thought it would be appropriate to make another update to correct some problems, especially those related to the UI.
[h1]CHANGES IN VERSION 1.0.10: [/h1]
- Since many users have reported wide-screen compatibility issues, I decided [b]to go through the entire game UI all over again to make sure nothing went off-screen[/b].
For this reason, the UI of the battle and the campaign have been changed; now, everyone should be able to use the game info correctly.
I apologize if it hasn't been like this from the start; having only 16: 9 screens available, I had no way of noticing the incompatibility.
- As a result of the previous change, [b]the bug related to the info going off the screen in the battle creation[/b] should have been fixed.
However, I'll wait for your feedback.
- [b]The color of the info box has been changed[/b], as it was difficult to read on some screens.
- In battle, [b]you can now select the construction of another building without having to undo the selection of the old one first[/b].
It's not an improvement that will revolutionize AOU's gameplay, but you asked me, and rightfully so, I added it.
- Since some users have reported difficulties in selecting all units except for builders (sappers, zombie engineers, and mechanics) with the relative key (default Z), [b]I tried to increase the time needed to select all units, including builders[/b].
Now, if you press the Z key for less than 0.5 seconds (previously was 0.3 seconds), you will select all units except the builders; if, on the other hand, you press it for longer, you will select all the units.
NOTE THAT THIS SELECTION SYSTEM MAY HAVE PROBLEMS IF THERE IS A DROP IN FRAMERATE.
- Fixed [b]some buttons that were interactive only at their edges[/b].
Given the significant UI change (hardly noticeable for those who had no problems), [b]I need your feedback[/b] to know that everything has been fixed properly.
For ANY problem, please do not hesitate to contact me by email or in the Steam Community.
I hope that finally, at the next update, I will be able to insert the new mode and that in the future, I will be able to insert others, but to do so, I need your help :)
That's all for now, but keep curing the infection of these creatures with lead and napalm!
See you in the next update, Generals!