Aesthetic Overhaul

Airship Dragoon

Uber-Hardcore, Turn-Based, Steampunk, Squad Tactics. Battle 6 other factions for control of Pangea in emergent, tactical gameplay.

Airship Dragoon has had a bit of an overhaul. Particles are now animated and much more fancy. Smoke and fire are much more realistic and all impacts and explosions are now more intense, so expect more [i]stuff[/i] flying around with much better definition. [img]https://i.imgur.com/aY2r0Oj.jpg[/img] Weapons have an additional muzzle flash to their normal spewing of smoke and non-energy weapons now eject spent bullet casings. Trees and foliage has been remodeled "[i]JAGGY[/i]" is out, "[b]FLUFFY[/b]" is in. [img]https://i.imgur.com/cUKfXE1.jpg[/img] It's still all low poly for those of you who have ancient laptops running XP. [img]https://i.imgur.com/ESATApz.jpg[/img] Models in "Realism Mod" remain unchanged for those of you who like high poly environments rather than the standard low poly "abstracted" aesthetic. [img]https://i.imgur.com/NgTeuaP.jpg[/img] There also been a few bugfixes: Fixed a rare crash in airship pathfinding - thanks to Major Plothole for the bug report. Fixed missing LODs for Atomic Death Ray, Flamerocket, Lightning Gun and Railgun. Fixed shockwave orientation and changed alpha values. Removed a number of duplicate datablock entries.