Added 1219 new illustrations, tons of new features & content

Artist Life Simulator

Live the life of a starving artist in 19th century alternative history. Survive poverty, alchoholism, madness, depression, and 67 different feelings. Paint masterpieces by combining inspirations, sell them for riches (or scraps) and create a painting that will change the world.

We are overjoyed to announce that we’ve added an unprecendented 1219 new illustrations (!!) into the game and more will be added soon (*_*). They mostly look like beautiful 19th century oil paintings, illustrating your visiting results (including visiting jobs and very good friends). In the future, every painting you create will also have an authentic full-format oil painting visuals (in addition to the card image). As if this wasn’t enough, we’ve added a new playable artist plus tons of new content and features. Hooray! [img]{STEAM_CLAN_IMAGE}/40742116/f52ea11eda18a66a8a964ac194d8003b610e384c.png[/img] New Content [list] [*] Added over 1219 new illustrations for visiting results [*] Added a new playable artist: The Mystery Artist (starts with random cards) [*] Added new locations: Mountains, The Corner Doctor [*] Added two new “opportunity” type cards [*] New side-job: drawing tutor [*] Expanded the event base for most locations [*] Expanded the selection of flowers & fruits symbolizing friendship [*] Expanded the friendship interaction content (it gets more attention soon) [*] Expanded the successful painter victory progression [/list] [img]{STEAM_CLAN_IMAGE}/40742116/cba197fc2ec3d13885c6457500efe737e233836d.png[/img] New features [list] [*] All visiting results are now illustrated with oil paintings. Soon, other results will be similarly illustrated. [*] Added ironman mode [*] Dark alley can be now visited with erotic paintings [*] Playable character name can now be changed on game start [*] Solver/solvable card pairs are now highlighted when hovered [*] Clicking on filled card slot removes the card [*] New full screen effects (for example, when losing health) [/list] [img]{STEAM_CLAN_IMAGE}/40742116/55ff1cf07a54180b1924d832586f36189cf5bebe.png[/img] Mentionworthy Balance changes [list] [*] Some unwanted conditions were made a little more challenging [*] Some cards, such as “Mortally Wounded” now instantly autocomplete all other ongoing actions. [*] Some conditions may now consume feelings and memories (e.g. Apathy and Bitterness). [/list] [img]{STEAM_CLAN_IMAGE}/40742116/2ef9a24b112cd0d05c01181ff661e82f8c1e2298.png[/img] Improvements & Fixes [list] [*] Overwrite-savegame popup now show what it will overwrite [*] Many UI and UX improvements, including card effects/animations [*] Made new game buttons more user friendly [*] Card hover text coloring an wording improvements [*] Fixed wrong card stack number being shown on a card sometimes [*] Fixed Emotinarium texts for feelings (those that went missing in v0.16) [*] Fixed how the upgrade panel looks in the demo (Salvadari character) [*] Fixed "Load game" sometimes erraneously not being clickable (if there were cards in the popup panel while saving) [*] Fixed card highlights going wrong when a card was dragged over another [*] Fixed some card-giving effects never happening [*] Fixed before-action-panel sometimes breaking alltogether [*] Fixed apparent game hanging while starting up [/list] [img]{STEAM_CLAN_IMAGE}/40742116/0dc8c974bbe94d08d138a155b033a104187948bc.png[/img] If you find all this enjoyable, please tell your friends (and favorite streamers/youtubers) about Artist Life Simulator! Artists in our studio are starving (only occasionally, and we have infinite supply of apples because we're in Estonia).