AAC & File Size Update - 3.45.0

Stone Story RPG

An auto-RPG with strategic combat, deep crafting and programming elements, animated entirely in ASCII-art. In a realm of perpetual darkness, a single stone could change everything...

Improvements - Stonescript: Added item.left.state, item.left.time, item.right.state & item.right.time - Reduced the size of save files by ~16% Balance - Reduced the engage range on Dashing and Bashing shields to 15. - Changed the knockback on Stone Crossbows from 2 -> 4. - Changed the knockback on elemental Crossbows from 2 -> 3. Bugs - Fixed "open all" treasures, which could get stuck on Lost items. - Roof Overhead: The Mine Walker can no longer be killed by activated abilities. - Fixed equipment missing in the Saved Games screen on first showing. - Fixed the position of "Ki Crystal" names in Hotspring Shop. - Fixed the importing of save data that's been reformatted by intermediary apps. - Fixed bug where Stone Runes would drop from some treasures. - Any "Stone Runes" are now converted to Vigor.