"Monmusu Gladiator" is a simple rogue-lite RPG. Raise the strongest monster girl you can together with your partner, and come out on top of all the tournaments!
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"The Lord of Borders" is a building management and defense sim board game from the creators of "Space Buccaneer", tengusutan.
With a new expansion coming, "The Lord of Borders ~Raid of Demon~", a collab is happening with Monmusu Gladiator!
Shiba Inu from Monmusu Gladiator is going to be making her appearance as a Demi-human, making sure to get in the player's way.
As for the Monmusu Gladiator side of things, a new Growth Card has been added to the default starting cards, "Challenger", with art of Shiba Inu as depicted in "The Lord of Borders ~Raid of Demon~"! It looks like there might be a pretty good synergy with a certain other card...
"The Lord of Borders ~Raid of Demon~" is currently being crowdfunded on Kickstarter! Thank you in advance for any and all support! (*Rewards only ship to Japan)
Kickstarter
https://www.kickstarter.com/projects/tenugusutan/the-lord-of-borders-raid-of-demon
In addition, the Growth Card "Undead Beckoning" has had its effects changed so that you can no longer pull off an unlimited combo.
This problem had been pointed out before, and there were discussions in the official Discord, but the biggest reason it wasn't changed until now is that Monmusu Gladiator is a single player game. However, since this combo was possible with every 0 cost starter card, and with future cards being added in mind, we decided it should be changed. We're very sorry to anyone who had fun using it.
Also, one more thing - we had Swimmy, the one behind the designs of Vampire and Killer Doll, draw new artwork for the Growth Card "Drive".
The character on the card is part of the so-called "Demon Lord" species, but actually, that design was originally Vampire's. We'd like to eventually implement her as a raisable Monster Girl one day.
Going forward, we plan on replacing more of the existing artwork (mainly the ones by Minato Aoi) like the above.
[Release notes]
Content additions
- Added a collab Growth Card to the default starting cards
Bug fixes
- Fixed a bug where using the Growth Card "Messenger" when it would empty your hand would advance you 2 spaces forward
- Fixed a bug where using the Growth Card "Dungeon Defenses" under certain circumstances wouldn't destroy any "Treasure" cards in the deck
- Fixed a bug where the amount of gold received from "The Hundred Year Kingdom" wasn't as described after reaching Rank 2
- Fixed a bug where during the "Lost Demi-human Children's Parents" event, the Growth Card "Three Lost Demi-human Children" would remain under certain cirumstances
Misc. changes
- Changed the effects of the Growth Card "Undead Beckoning", making it no longer possible to start an unlimited combo
- Updated the artwork on the Growth Card "Drive"
- Added new artwork to the title screen