A little sneak peek about some of the new mechanics! :)

[h3]Hi guys![/h3] Check out the bottom right corner. What do you think they are for? :) [img]{STEAM_CLAN_IMAGE}/43585829/7ee42e33d33681b1fb4b4e0280eb3c02bfe98b70.png[/img] I'm planning to send out a few closed alpha builds next week. If the feedback is good, here comes the open alpha! So if you’d like try HexLands, join my [url=https://discord.com/invite/6hKwSaCkwa]Discord server[/url] or my [url=https://www.reddit.com/r/hexlands/]subreddit[/url]. And if you prefer development videos, feel free to subscribe to my [url=https://www.youtube.com/channel/UCSUAfN_hE3fg-bmP6_JwqZw]YouTube channel[/url]. Sorry for the radio silence and not uploading any devlogs lately. I've been working on the game, but a lot of stuff came up, and I didn't have time to post about the progress. Hopefully, better times will come around. Have a nice weekend, everybody! :)