A Letter from the Producer to the Players

Dear players, Hello everyone. The Early Access (EA) version of Herbal Pathways has finally met you. It is an EA version because our work is not yet complete, and neither the degree of completion nor the quality has reached the level that satisfies us. However, we still hope you can give us more support. The suggestions and opinions of every player in the EA version will be crucial reference information for us to continue to complete the game in the new year. The entire R & D process has been both painful and enjoyable. The theme of traditional Chinese medicine (TCM) is indeed challenging. It's not only about production and planning but also about understanding TCM. This requires long - term collection of reference materials and comparison of various information. Eventually, we chose an alternate history setting, hoping that during the whole gameplay process, while bringing joy to players who like it, we can popularize some of the culture left by our ancestors. PS: Please remember, do not buy herbs and boil them at home to test the medicine on yourself. Remember this firmly, Σ(⊙▽⊙"a. [img]{STEAM_CLAN_IMAGE}/45138873/0c96882706d72e58cc2db3348d7cafbf8c1dd7ce.png[/img] [h2]Completed parts of Herbal Pathways currently:[/h2] The large - cycle logic of the gameplay structure is complete, allowing for a complete playthrough experience. The appearance conditions and plot of 15 main story characters have been presented, and introductions to the main medical schools and the background of the worldview have all been revealed. The first 5 achievements of the game have been released. [h2]Unsatisfactory parts of Herbal Pathways currently:[/h2] The game guidance is not detailed. Almost all management elements are presented at the beginning, and players need to explore on their own. Many gameplay modules still need to be further refined. The main and side storylines have not been fully designed yet. Therefore, many ideas related to the plot that can affect the game flow experience in the later stage of the game have not been integrated into the game. You may start to feel bored in the second half of the game. The popularization of TCM is still rather superficial. It has not achieved the original intention of teaching through entertainment. The basic theories, physiology, causes of diseases, diagnostic methods, treatment principles of TCM, as well as the composition and application of prescriptions and medicines, and the popularization of the twelve meridians have not been well integrated into the game elements. We don't have a professional testing position, so you may encounter some incredible bugs at any time during the game. If you encounter bugs during the game, please feel free to contact us: Or the Steam discussion area If you are a user of other languages (English, Japanese, Korean), you may find that some parts such as names or proper nouns in the game have not been translated yet. If there are untranslated contents that hinder the normal understanding and gameplay of the game, please be sure to let us know in the comments. We plan to complete the multi - language translation and adaptation of all UI elements by February 28th. Finally, thank you for your purchase. We will definitely work harder to update in 2025 and strive to release the full version in about 12 months.