🔧A fresh batch of fixes🔧

[h3]Hello, adventurers! 🚀 We are still thrilled about how many of you are playing end enjoying [b]eWorlds[/b], and have been c[b]ollecting feedback[/b] to further improve the experience! As of today, we are rolling out a series of fixes that we are sure will help the gameplay: [list] [*] Tweaked the Bandit Area to make their vision cone more precise. [*] Removed the Networking of some Platforms that were glitching when there was a high player count in some worlds. Now the mechanism won't replicate but should be smoother. [*] Removed Wait time in Cranes and reduced their drift while on them, but we are still working on a "0 drift" solution. [*] Made some Loops easier when they required the "Spin + Umbrella" Mechanic. [*] Added more coins in some spots, and made every Wooden Box drop a coin when broken. [*] Added animations to pickable objects that appeared frozen at spawn. [*] Removed the Colliders of Slimes while maintaining their functionality. [*] A lot of minor fixes involving Shadows, prop placement, and colliders. [/list] We are thankful for the [b]good vibes[/b] and appreciate your time and feedback!💜[/h3] [h3]If you experience any issues, contact us via [url=https://discord.gg/aGYfh7KT7m][b]Official eWorlds discord[/b][/url], [url=https://steamcommunity.com/app/2513440/discussions/][b]Steam Discussions[/b][/url] or if you have any other feedback you can use this [url=https://forms.gle/pV9GWDeE418qrKuh6][b]Feedback Form[/b][/url]. Thanks, The [b]GGTech Studios[/b] Team.❤️[/h3]