[h1][b]Summary[/b][/h1]
Customization features were added, such as lag from notch to acceleration, which occurs when driving a train, and a train departure buzzer. In addition, processing was made lighter and various bugs were addressed.
[h1][b]New functions[/b][/h1]
Added a new feature: the lag from the notch to acceleration that occurs when driving a train, and the train departure buzzer. These are optional and can be turned off as before.
Added a function to limit the generation of passengers to only those near your train. This reduces the number of passenger objects and eases the load on the existing passenger system.
(With the conventional system, 60FPS will not be achieved with RTX3060Ti after a certain amount of time.)
The in-train announcements can now be turned off.
The SR4500 series can now be operated. I am in charge of the newly added section express trains. The section express train is the first train that can be operated and was added to the scenario.
[img]{STEAM_CLAN_IMAGE}/43412003/70bb6b52d542d3919e6db1c2c62c1bfbc1a84415.jpg[/img]
Image of SR4500 series (exterior)
The new screen for adjusting the new customization has been added to the settings on the title screen.
[h1][b]Bug Fixes and Notation Changes[/b][/h1]
Fixed a problem where passengers were being generated in apparently unnatural locations, such as being reflected on the tracks.
Fixed a bug that allowed driving even after arriving at the end of the line.
The credits screen is now written in both English and Japanese. The names of the songs and other music are still in their original form.
English display is now supported. The English display is now available at the station display during play, and at the route selection screen of the title.
The in-train announcements for double-track lines operating at high speeds have been partially changed.
Some game objects were added and modified.
The layout of the tracks was partially modified because the trains run too close to each other.
[h1][b]Future Outlook[/b][/h1]
There is a possibility to make the ATC system more realistic. In the past, it was possible to drive into a 60km/h limit at 140km/h. In the real world, this would be a bad situation.
We are working on English support for the tutorial function. Tutorial function will be enabled as soon as it is finished.
We are currently thinking about various things, such as detailed shaking of the car body and weather changes, but we are afraid of bugs if they are already there, so we are going to add functions moderately, but steadily.