8-Bit Armies Update #47 10/27 @ 12:00pm PST: Balance Updates!

8-Bit Armies

8-Bit Armies is a retro Real-Time Strategy game. With a colorful, blocky voxel art style, 8-Bit Armies is Petroglyph's most fast-paced, friendly, and accessible RTS game to date. Featuring a campaign of 25 single-player missions, 12 co-op missions, multiplayer and skirmish modes.

It's time for another balance update based on our awesome players and a little bit of internal research! Have fun and enjoy the player-sponsored tournament! -8Bit [h1]GENERAL BALANCE CHANGES[/h1] [list] [*] MARINES BARRACKS: Build cost reduced to 300 (was 400), Build time reduced to 15 (was 20) [*] MARINES HEAVY FACTORY: Build cost reduced to 575 (was 700), Build time reduced to 25 (was 30) [*] MARINES DRONE WORKS: Build cost reduced to 575 (was 700), Build time reduced to 25 (was 30) [*] MARINES SHRIKE: Build cost reduced to 150 (was 180), Build time reduced to 12 (was 15) [*] MARINES HARPY: Adjusted spacing of attack to make it more accurate. DPS did not change. [*] GUARDIANS HEAVY DRONE: Weapons targeting has been adjusted; rockets are now only fired at air, machine gun only fires at ground. The MG weapon has been changed to NEUTRAL damage. It is now a continuous fire weapon (not volleys). This sets the DPS to a consistent 6.0 vs. all ground target types. Rocket damage and timing has not changed. [*] DEATHSWORN SHAMAN: Air attack damage changed to neutral (this is mostly for data clarity since the anti-air damage was already 1-1). [*] CYCLOPS: Increased AoE radius of club hit to 75 (was 50) [*] RENEGADES HEAVY TANK: Anti-Air rocket base damage increased to 5 (was 4) [/list]