A dark cyberpunk RPG in a bleak dystopian future. Become a "freelancer" in the heart of Slade City, a sprawling urban nightmare of grimy asphalt and broken dreams where crime and disorder run rampant. - Stay Alert. Stay Armed. Stay Alive. Don't lose your humanity.
[h1]Chaos Chain[/h1]
[i]Attention, freelancers![/i]
[img]{STEAM_CLAN_IMAGE}/39690716/67737dcff67b60f70809cb702b2dac05ec3bb342.png[/img]
Here is the next big update for the game. Firstly, you can now MODIFY ALL OF YOUR COMPANIONS WITH WHATEVER AUGMENTS YOU WANT. To do this, enter augment surgery like normal and then click "cycle" to change characters.
[img]{STEAM_CLAN_IMAGE}/39690716/9e5e758599aaf3c50583267f9f1888668af010c7.png[/img]
Check out the full change log below!
*Please note that these changes are not in any particular order.*
[h2]BETA Update 1.51.0 Changelog:[/h2]
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[b]Bug Fixes:[/b]
[list]
[*]FIXED crossbow damage calculations (They were acting just like bows by adding half muscle and half finesse instead of only adding finesse)
[*]FIXED a few typos
[*]FIXED some dialogue redudancies
[*]FIXED missing character intro dialogues to important NPCs in Freight Haven (Completely forgot to add them before)
[*]FIXED the shadows beneath the dog sprites being opaque
[/list]
[b]Changes & Additions:[/b]
[list]
[*]Added new Steam achievements
[*]YOU CAN NOW MODIFY ALL COMPANION AUGMENTATIONS AT YOUR OWN DISCRETION
[*]Updated all conditionals related to augware surgery to account for companions as well as the main character
[*]Added "Fueled Up" repeatable side quest (Freight Haven)
[*]Added "Waste Nothing" side quest (Freight Haven)
[*]Added "Dead Air" side quest (Freight Haven - THIS QUEST IS NOT YET FINISHED - I HAVE A BIT MORE WORK TO DO ON IT)
[*]Added a new repeatable activity (After the Waste Nothing side quest - ammo reloading - speak to Spencer for details)
[*]Added a fixer in the FSM headquarters in Freight Haven
[*]You can now freely save at any campfire in the game (Use them to activate the menu)
[*]You can now modify your squad composition and swap out companions at any campfire in the game (Use them to activate the menu)
[*]Campfire text is now color coded the same as workbenches and stashes
[*]Added a campfire image to show when resting at one
[*]Added a workbench image to show when using one
[*]Added an operating table image when in augmentation surgery
[*]Added 4 new travel backgrounds (3 for road, 1 for metro)
[*]Added a new PDA screen image (It's just for show but it looks really good if I do say so myself) so it actually looks like you're looking at a device instead of just a menu over top of the game screen
[*]Added a new sound effect to play when resting and saving at campfires
[*]Improved several tileset entities
[*]Lowered text size for popup text by 1pt (14 --> 13 so it fits better and doesn't take up so much screen space)
[*]Updated world map image
[*]Added new item icon art
[*]Added Dud Rounds misc item
[*]Added Busted Magazine misc item
[*]Added Ceramic Inserts support item (Right in between the steel plate inserts and kevlar inserts)
[*]Added Kinetic Charger support item
[*]Updated container loot drop lists
[*]Updated several shop listings
[*]Added some new variations to travel events
[*]Heavily optimized some background processes keeping track of stats and variables
[*]Added 4 new data types when handing in data to fixers (Stash info, Secret, Passwords, Bank info)
[*]Updated enemy loot drop lists
[*]Added 11 more randomized names for the main character (376 total now)
[*]Added new unique character graphics
[*]Added back the color glow effect but when switching areas instead of based on a timer (It was just bringing performance down how it was several updates ago)
[*]Slightly increased the opacity of the outermost circle for the vision radius system (I want the focus of the picture to always be around the character)
[*]Added HAM radio sprites (Old and new - quest related)
[*]Added a few new unique NPCs to interact with
[*]Updated some interior areas with new scenery and entities
[*]Updated the character background biographies (Will only be present in new playthroughs but the changes are minor, just wanted to flavor them up a bit more)
[*]Converted the soundtrack timer system to be based on map transfers instead of an ongoing counting timer (Should help performance a bit)
[*]Improved the detail on the new flag sprites that I added last patch
[*]Several adjustments and tweaks
[/list]
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Please let me know of any bugs or issues you may encounter so I can fix them. [u]This update will be available for download shortly.[/u]
A friendly reminder: if you're enjoying the game so far or have ideas you'd like to share, please consider leaving a review for the game. This not only helps with much needed visibility, but also gives me important feedback for the game to help it become a better final product. Also, if you have questions, concerns, or requests, please visit the official [url=https://steamcommunity.com/app/1536730/discussions/]Chaos Chain Steam Forums[/url] or join the official [url=https://discord.com/invite/qtRfbUMahK]Discord Channel[/url]! I've also gone ahead and started an official [url=https://www.patreon.com/CorrosionSting]Patreon Page[/url] to help bring in financial support for the game going forward. You can also make a single donation through [url=https://www.paypal.com/donate/?hosted_button_id=AZ2MYK2MC4VQW]Paypal[/url] if you prefer!
For more info on the game, visit the store page below!
https://store.steampowered.com/app/1536730/Chaos_Chain/
There's even a demo to try the game out!
https://store.steampowered.com/app/2324430/
Official Links:
[list]
[*][url=https://store.steampowered.com/curator/6836576/]Corrosive Studios Store Page[/url]
[*][url=https://discord.gg/qtRfbUMahK]Corrosive Studios Discord[/url]
[*][url=https://www.patreon.com/CorrosionSting]Official Patreon[/url]
[/list]
[i]Stay Alert. Stay Armed. Stay Alive. Don't lose your humanity.[/i]
That's all for now, enjoy!
-[b][i]Cryptic[/i][/b] ːCStudiosː