4.7.3001

The Dawning Clocks Of Time

A classic story of love, war and betrayal on an intergalatic scale. A epic turn based RPG with both sandbox and linear story progression. Take up arms with energy and exciting weapons and skills for the battle of the ages, who will decide the fate for all of humanity?

This update marks an amazing milestone for The Dawning Clocks of Time, and it's good to see our Indie title gain some major traction. With that, we've released parts of the Finale DLC early as part of the base game, along with usual improvements and graphical upgrades. And we are pleased to announce... [b]-Vehicles and Locations!-[/b] [img]https://cdn.cloudflare.steamstatic.com/steamcommunity/public/images/clans/41113431/a4eeb746fcac35b4e163b015792e881e62c169fa.jpg[/img] [b]Yeah, there's a Tank now in Aether Desert. There's more Karaks but we reward you with an achievement for squishing them underneath! You can ride the Tank across the desert to travel faster than before! You'll find the Tank by the Aether Outpost. This is the first of many vehicles coming to the game, and a small taste of the Finale DLC.[/b] [b]-We've added a brand new area, the Desert Village rendered in 3D into the game. There's some brand new side quests here involving saving the villagers from the Giant Worms, which reward you with a brand new consumable that's well worth it![/b] [img]https://cdn.cloudflare.steamstatic.com/steamcommunity/public/images/clans/41113431/36009c0bea109f66cb138c9ead1eab64ae4bd021.jpg[/img] [img]https://cdn.cloudflare.steamstatic.com/steamcommunity/public/images/clans/41113431/2468dbe1050e8f4c5fece50a7924cbc2472d71fa.jpg[/img] [b]-Graphical Upgrades-[/b] -We've made improvements to the mapping of Aether Desert, it's less sparse looking than before. Along with the addition of some pretty neat dust cloud effects and an updated world map that shows new areas and more! [b]The following are special effects, along with particles. On existing save files prior to the 4.7 patch, Special Effects are turned off. You can turn them on in 'Config' if you wish but you may experience problems such as random crashes. We recommend starting a new save file if you want to use special effects, in which they will be enabled by default.[/b] [b]-You will now see footsteps in the snow along with sound effects on Proxima A! -There's now a neat dust particle when running and kicking up sand in Aether Desert. [img]https://cdn.cloudflare.steamstatic.com/steamcommunity/public/images/clans/41113431/92c8c445fbebda55a33c6609a07030c1ed7eac3b.jpg[/img] -We've added footprints on the sand on Vega. -We've added water effects for shoreline and undersea on Vega.[/b] [b]-Bug Fixes and other updates-[/b] [b]-We've improved the game's exception handling. If you, on the rare event that you encounter a bug or crash, the game will display a friendly message and the details about the crash. The game will then reboot to the title screen. The log file will then be displayed on the launcher when you next start the game, or you can go into Support on the launcher and send the report to us after viewing it.[/b] -Fixed a rare crash that could happen when Simpson was in the battle. -Fixed a rare crash related to new map effects. -We've fixed a bug where the HERE icon would stay on-screen in Sanctuary City. -Added Brandy that revives and restores 25% Dawning which you can buy from Kate at the start. -Removed I'm A Gamer Tee and Sweatband as they were redudant. -Fixed a overlay issue with flying cars in Sanctuary City.