Levels
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[*] Added "Refill" object, that restores missing Slime Fluid when you pass over it
[*] Doors light up when Opened, Buttons light up when Pressed
[*] Door sprite cleaned up - Sprite no longer flickers out "back" of door when Opening/Closing
[*] Slime Buttons have been made less springy, easier to activate
[*] Particles at Spawn and Goal will now evaporate - Was causing Slime to auto-respawn at Spawn
[*] Wire "On" is now a sprite change, not an extra gameobject
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VFX
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[*] VFX on Spawn and Refills show when there is any Slime to respawn
[*] Passive VFX on Exit
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Misc
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[*] Hide Build Info, now togglable from Options->Display
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