[img]{STEAM_CLAN_IMAGE}/38715293/35c5ed89f69734309e7c1b66036a804321bb3cbe.png[/img] Hello everyone, this is the producer of Ason. I'm here to deliver another status update. Sadly as usual, I need to start with apologizing. We are sorry that we still couldn't release the full game. It has been so many months since our appearance at the Steam Next Fest, and I must say I'm feeling more and more stressed. That said, we are working towards completion, as slow as it may seem. I am also hoping to have the game out, the earlier the better. Aside from the stuff we talked about regarding our members in the last update, today we want to address another issue we are currently trying to fix about preparing the assets. The voice actress who brings us the main character Shanoa, Miss Lime Midorino (@midorino_lime) , is currently on an indefinite haitus working on her recovery on long-time disease. This took place just as we had readied the remaining script for Miss Midorino to voice act. This, as always, is mostly our fault to have the script ready a bit too late. We have been in constant contact with Miss Midorino, hoping her voices can be with us to the very end of this project. This might take a bit while, so we hope you can understand. Of course, if things go south, we'll also swiftly take care of this issue and let you know. For now, let's wish Miss Midorino a speedy recovery. Here's a quick completion graph for our project: Items/Materials : 100% Weapons/Skills : 100% Script : 99% Map : 93% Voice-over: 80% Endgame Content: 80% Cutscene : 50% Translation: 40% As always, we appreciate all the fans and supporters who stay with us during this rough times. We will let everyone know about the release date of Cursed Blacksmith as soon as possible. Currently the projected date on Steam is Q1, but please keep in mind that this is expected to be adjusted. I think we must have had it done before Q2 this year. We will keep providing doodles and bonus illustrations for patrons. Besides guest illustrators, we'll have our artists for this project create more brillant work for your enjoyment. Lastly, although this might be not news at all, but we do have social medias. X for Japanese (@Ason_oaneashi), Plurk (@Ason_oaneashi), Facebook (@ason.entmt) and bilibili (8770435) for Chinese, and currently here and Discord for English. I'll be sharing some nonsense during development as well as some other stuff, so please take a look if you're interested. That is all from me this time. Hopefully we can deliver some finally happy news the next time we meet. Thank you very much.