[b]Fixes and Optimizations:[/b]
[list]
[*] Fixed an issue where the hammer had an abnormal stacking effect on the Priest.
[*] Fixed a bug in Endless Mode where the Engineer could reduce the castle's health to zero.
[*] Fixed a mismatch between the Gravedigger's description and its actual effect.
[*] Fixed an issue where the Infernal counter was not functioning properly.
[*] Fixed the damage in Endless Mode being excessively high, which caused an integer overflow with experience points.
[*] Fixed an issue where Poison and Windfury randomly were not saved in the card attributes.
[*] Fixed an issue where the Slime’s piercing effect did not work.
[*] Fixed an issue where the Lich used a fixed attack value of 2 instead of its actual attack stat.
[/list]