2.7.2 Update

[h2]EndlessShinyBlues[/h2] [list] [*] `FFJmp` parameter is not adapted, causing location-specific `/~` jumps in some chapters to not work correctly! [/list] [h2]Hibiscus[/h2] [list] [*] Empty names with commas are incorrectly displayed in `Screenshot Tag` when the role mapping does not exist and there are more than two non-existing gig objects [*] Using the internal value handling hierarchy, objects now participate in sorting before the end of the destruction transition [*] Sortable transitions are not destroyed when history jumps [*] `PatternFade` does not take `KeepResize` into account [*] String object Shader control [*] `#OperationWait`, player operation wait [/list]