12/11 (Wed) Update - Optimization and bug fixes

○Improvement - Optimized the 3rd floor. (1~3 frames increase based on GeForce GTX 1080) - Fixed the red area to be displayed after the sensor is activated in the server room - Fixed the issue where the motion of the receptionist seems to slip when hit during the motion of rushing in - Display a message when the stairway from the 3rd floor to the 4th floor is locked - Added a camera scene after completing the puzzle (shutter door) ○ Bug fixes - Fixed the issue where hints were not displayed in the game when skipping the cutscene where the beam projector turns on - Fixed the issue where the shutter door was open when going from the server room to the 4th floor through the stairway - Fixed the issue where the screen seemed to refresh once on the title screen - Fixed the issue where the interaction key was displayed as the [E] key even when changed to the F key - Fixed the issue where the ESC key did not work on the game over screen - Fixed the issue where the reception rushes in without recognizing obstacles - Fixed the issue where 4 shots were fired in succession when firing a shotgun in place - Fixed the issue where the gun was fired at a wall with a hole in it in the server room Fixed an issue where Quiet wouldn't respond - Fixed an issue where you could draw the ammo in the drawer in room 306 without opening the drawer