12/07 (Sat) Update - Added Custom Nurse and Bosol Motion

○Added Function - "Custom Nurse" extra option will be added to the extra menu. ※ You can select the parts to be randomly equipped when a Nurse Creature is created through the "Custom Nurse" function. ○Added Bosol Motion and Balancing - 3 Bosol motions will be added. - Bosol's health will be doubled, and the damage received in the giant state will be reduced from 1/4 to 1/10. ※ Balancing is always a part that makes users uncomfortable, but The existing difficulty was too easy, so there were not many opportunities to show Bosol's motion, We raised it this time because there were a lot of additional bullets and recovery items in the basement. Since Bosol's difficulty is not difficult, we modified it with the hope that you will enjoy Bosol's motion a little more, but if it has a negative effect on the user's playing experience, we will modify it without delay. ○ Improvements - Fixed the issue where Nell looks over the user's head - Fixed the issue where Nell could not open the lock properly because she did not get the distance of the lock properly - Fixed the issue where the game over cutscene appeared before the creature's attack motion ended - Added a door sign connecting the 3rd and 4th floors ○ Bug Fixes - Fixed the issue where Zeul's arm was visible when using an item while sitting - Removed rocks from the road Zeul drives on - Fixed the issue where the BGM of a specific creature remained even after leaving - Fixed the issue where the Y-axis inversion option did not work - Fixed the issue where mouse sensitivity adjustment was not applied