10k downloads and a demo update

She Remembered Caterpillars

A fungipunk fantasy about love, loss, and holding on, told in the format of a color-based puzzle game. A tale as the bond between parent and child, this lush and bewildering title will have players testing their wits against a variety of challenges, all beautiful and very strange.

Wow. Just barely two months ago we released the demo not knowing how well it would do… And now? We made it past the 10k downloads milestone of the demo! Thank you so much. Here is a list of the changes we’ve made since then: [list] [*] Added surface sounds when characters walk [*] Added text for menu buttons [*] Added a screen with proper credits [*] Added sounds for menu buttons and the spinning hexagon [*] Added glowing position lights to the skyscrapers in the City Zone [*] Added the story segment to the in-game menu for those who (accidentally) skipped/missed the text [*] Menu in start screen now similar to the in-game version [*] Updated background of the start screen [*] Removed the blur transition at the start and transition between levels [*] Improved transitions between levels and when resetting a level [*] Replaced sprite based text with a new custom font [*] After merging Purple now walks across caterpillars in an arch, hopefully [*] Steam Achievements should be more reliable now [/list] Thanks again. Hugs, cheers, and a toast to you! Daniel & David