Hey all! Version 1.7.0 is out now!
We’ve added a bunch of new items, mostly gadgets, and made gadgets more powerful in general. We’ve also reworked the throwing system, so that throwing your melee weapon is now a much more effective strategy. In addition to this, there’s some other improvements, such as reduced gem costs for Hideout Renovations, some item balancing and new voices for players 2-4.
[h3]Thirteen new gadgets[/h3]
[img]{STEAM_CLAN_IMAGE}/41408353/906d96602036d49a02b9e8fd4c03581787cfac67.png[/img]
[list]
[*] Lit Sneakers
[*] Insecticide Can
[*] Orbital Spinner
[*] Gourmet Mushroom
[*] Love Letter
[*] Mini Hive
[*] Lickable Battery
[*] Sticky Mines
[*] Crystal Fist
[*] Cursed Tablet
[*] Carrion Grip
[*] Coin Shaped Die
[*] Explosive Decoy
[/list]
[h3]Four new trinkets[/h3]
[img]{STEAM_CLAN_IMAGE}/41408353/c0923b081a26e49172af99dc672667d7f6153dea.png[/img]
[list]
[*] Monstrous Skull
[*] Heavy Pommel
[*] Premium Toolbelt
[*] Forgemaster’s Tongs
[/list]
[h3]Balancing changes[/h3]
[list]
[*] Gadget points now require more kills to get than they used to, but most gadgets use fewer gadget points when activated.
[*] Buffed Cleaver melee weapon.
[*] Buffed Adamant Spear melee weapon.
[*] Buffed Bolt-Action Rifle ranged weapon.
[*] Buffed most gadgets, including Rock, Anti-Ant Grenade, Poison Flask, Bile Sack, Dynamite Bundle, Shield Soap, Helping Hand, Turbocharger, Impact Thruster, Freeze Grenade, Serrated Javelin, Throwing Axe, Golden Cross and Kunai.
[*] Nerfed Invincibility Generator gadget.
[*] Buffed Razor-sharp Stinger trinket.
[*] Reworked Vengeful Harmonica trinket.
[/list]
[h3]Miscellaneous changes and fixes[/h3]
[list]
[*] Reworked item and entity throwing. Items now fly in a nice arc, and throwing melee weapons is easier and more effective.
[*] Drastically reduced most Hideout Renovation gem costs.
[*] Added new voices for players 2-4.
[*] Added Crit Pots that drop critical orbs when destroyed.
[*] Improved normal pot graphics to better reflect whether they contain gold or not.
[*] Fix game getting unpaused if the player’s controller gets disconnected while the pause menu is open.
[*] Pause the game automatically if all players’ controllers are disconnected.
[/list]
We're always looking for feedback and bug reports, so feel free to join our chat on Discord or the Steam community forums!
Join us on Discord: https://discord.com/invite/cebQadnREq
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