1.5.52 release notes

Just Shapes & Beats

"Just Shapes & Beats" is a chaotic co-op musical bullet-hell based on three simple things: avoid Shapes, move to the kick-ass Beats, and die, repeatedly.

YO Smallish update for y'all today. Nothing too fancy on your end, but a lotta things behind the hood. Of note: you can now play with a single hand and we did a major overhaul of the photosensitive mode. Also, Italian and Spanish fans rejoice, we translated the like, 100 words we had to your native language; let us know if there's any problem with it! Cheers! Full release notes: - Added Spanish & Italian support - Moved to Unity 2019.4 - Major change to rendering system, now using Unity’s Universal Render Pipeline - Windows and Mac builds now built using IL2CPP - Added One-hand mode (Dash with triggers, move with both analog sticks) - Vastly improved photosensitive mode - New menu for reassigning controllers (Options > Controls > Reassign controllers) - Added new popup to ask the player to activate photosensitive mode - Major changes to management of async call in matchmaking code - Changed Steamworks plugin to use Facepunch.Steamworks - Now using Steam Rich Presence - Implemented level loading syncing logic for online - When controller gets disconnected while playing online, user has now 60 seconds to reconnect one (instead of getting kicked) - Fixed online issues with joining players - Fixed issue with the exit button on main menu when Party is selected - Fixed issue with ‘New Game’ not unlocking after playing it in story mode - Fixed issue with particles in ‘Final Boss’ hitting the players when too small - Fixed issue with fade-to-black during the Party credits (ending of Story mode) not covering the texts - Fixed issue with track previews sometimes stopping playing when moving fast during voting in Challenge mode - Fixed issue with water waves accelerating when hitting it with the player multiple times