[b][u]SINGLEPLAYER[/u][/b]
[list][*] Kursk hull non-cranable FIXED
[*] Ohio hull & rockets not cranable FIXED
[*] I400 front hull not winchable/cranable FIXED[/list]
[b][u]MULTIPLAYER[/u][/b]
[list][*] Electric hazard desync between host & client FIXED
[*] Fast "tap" of the Q button to throw a crate blocking camera FIXED
[*] Players list in ESC Menu not updating properly after player leaves FIXED
[*] Physics desync between host & client has been greatly reduced (we're still optimizing it)[/list]
Ship Graveyard Simulator 2 Team