Balrum is an old-school, turn-based, open world RPG with deep tactical combat. Explore a huge living fantasy world with dozens of side quests next to an epic main quest. Grow your own crops, build your home, and craft your own custom items.
[img]http://cdn.edgecast.steamstatic.com/steamcommunity/public/images/clans/11086693/217129d0d7c612426768d481e9908b222267d5a8.jpg[/img]
Hello everyone! We hope all of you are having a nice summer.
During the past months there were a few reported bugs which needed fixing. Thank you to everyone who sent us detailed bug reports!
Fixes:
-When an npc's talking panel had a lot of conversation options, scrolling trough them with the mouse wheel could caused problems.
-In rare occasions when multiple containers were open and item divides were issued, ability selection could end up selecting the wrong slot.
-The auto closing of multiple containers (when the player moved away from the containers) sometimes could cause a freeze.
-The game now detects if the desktop resolution is really high and warns the player of the possible DPI scaling issues.
-Minor character panel tooltip fixes.
Gameplay:
-Mana now regenerates every 4 turns instead of 5 turns.
-Added graphical effects to some repair/build interactions.
For translators:
-The "after_release.xml" was modified.
Feel free to send us bug reports via email. http://balconyteam.com/contact/
As always, thank you for your support and have a nice day!
Yours,
Balcony Team