1.22 Another small update!

Balrum

Balrum is an old-school, turn-based, open world RPG with deep tactical combat. Explore a huge living fantasy world with dozens of side quests next to an epic main quest. Grow your own crops, build your home, and craft your own custom items.

Hello there everyone! We hope you are all well. We are back with another small update. This update includes bug fixes for various systems and minor improvements to building. Also a handful of you suggested that when you enter combat with only “prey” type enemies the combat music should not start playing. This should make hunting deer a bit more enjoyable. Fixes: -There were times when some of the shield abilities miscalculated cooldowns. -The Piercing Arrow ability disregarded it's cooldown. -Sometimes when deleting furniture while on the floors tab the system would not give back materials. -Fixed a crash while deleting decals from walls next to doors. -If you were really fast with your clicking, sometimes you were able to get duplicated materials back while deleting certain furnitures. -The animation and sound while placing down berry bushes have been adjusted. -The smelter sometimes had a crafting material icon when you loaded a game with a character who has no smelting skill immediately after playing with a character who has smelting skill. Thank you for your support everyone! Have a nice day! Yours, Balcony Team